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Product Description
A larger cousin of the Armed Priority Transport, most empires began operating Fast Naval Transports or similar types of ships at the height of the General War. Their design function was to deliver supplies to warships being staged as reserves after heavy fighting. They were not originally intended to carry fighters (that mission being handled by the fast carrier resupply ships) but were diverted often enough to deliver replacement fighters and bombers to exposed colonies. The ships were expensive to operate due to their non-standard engines.
At the end of the General War (during the brief period of the ISC “Pacification”), most fleets began mothballing them, but this changed with the Andromedan offensive. It was too easy for the Andromedans to isolate a planet they had decided to occupy from the rest of the supply grid, but the Fast Naval Transports were usually able to reach such planets to bring the vital materials they needed to maintain their defensive strength.
Because of the stresses of the relatively high speed, the hull frame would not allow the huge open cargo bays seen on most cargo ships. The cargo spaces on the Fast Naval Transport were smaller (although the total was 80% that of a standard small freighter) and distributed through the ship. This made it impossible to convert Fast Naval Transports into auxiliaries (particularly not auxiliary carriers, tenders, or warships; some were fitted as passenger ships and carried troops).
The ship is available in a variety of materials. Ships are unpainted, use standard flight stands available from many sources, and, while designed for gaming, make fine display pieces.
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