21 June 2015:
Tweaked joints to compensate for printing inconsistencies that resulted in some loose joints.
If a ball joint is too tight now, you may have to sand the ball down a little (really just a tiny little bit) and try again.INFO:
7 inch articulated skeleton base figure.Please note:
An image with assembly instructions will be linked soon. Basically it's just popping the joints into the sockets like on my female figures.
Over the next few days I'll be uploading a headless version of the skeleton and separate skeleton heads with different expressions and fantasy helmets.
While I have a lot of gear designs in mind for skeleton variations, I'll be uploading some bits and pieces first over the next few weeks, like torsos, arms and legs with different gear on them. After that, complete and fully geared skeletons will follow.
Versions of all the skeleton heads scaled up slightly to look better on MOTU figures are also planned. These will just pop into place without the need to adjust socket cavities etc.
This skeleton can also be ordered UNPOLISHED, at least for now. Unpolished prints have a rougher surface which shouldn't matter much for a naked skeleton. They also seem to weight a bit less and absorb a lot more paint than the polished materials. This may be good to avoid paint rub on ball joints but the downside may be that the material is not as dense as when it is polished. I would recommend coating the joints with liquid superglue or a finish after painting, and let the material soak it up to make it tougher.
Ordering the print in the color closest to what you want to paint it in, will help a lot too.
Polished materials will always have a nicer finish.
The right hand can hold weapons with a 3.5mm diameter handle, and is flexible enough to hold any MOTU weapons in my shop well too.
Left hand is shaped like a claw and can loosely hold most weapons and the shields in my shop.
I'll add separate, additional hand sets soon.
For more information on how to paint or handle this piece please check out the base action figure
description, same rules apply.
Also note that while the ball joints are easy to detach again, the hinge joints may not be, I'd paint them first, then assemble perhaps.Joints:
-Ball joint head
-Ball joint torso
-Ball joint shoulders
-Ball joint hands
-Ball joint hips
-Double hinge knees
-Ball joint feet.
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