This is a test for a custom PEZ head. It was modeled in Sculptris [amazing {free} program] and a little Maya. The hardest part was reverse engineering the connection to the original base. It needs to be tweaked a mm here and there.
Update:
The color version came out great.
Download the pez_start.obj and make your own! There is an arrow in the file that needs to be 14mm long. The "mushroom" top is to get you started with hollowing out the head.
Last edited: Sep 23, 2010