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Blender .x3d and Full Colour Sanstone (FCS) [message #62508] Thu, 21 February 2013 07:54 UTC Go to previous message
avatar AmLachDesigns  is currently offline AmLachDesigns
Messages: 963
Registered: September 2011
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Senior Member

I've looked in the forums (fora?) and I can't quite find the answer I am looking for - I hope someone can help.

I am trying to upload a model with a texture from Blender:

1. Am I correct that the only way to do this is in a .x3d file and that there is no way to do it with .stl?

2. Do I need to .zip my .png for the texture with the .x3d or should it somehow be included in the model? I managed to upload a rudimentary (vertex painted) model without this, but it won't work with this model.

Thanks in advance and please explain as if to a child...

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