Introducing 14k Gold, read more on the blog.
Search Search  
Today's Messages (OFF)  | Unanswered Messages (ON)

Forum: General Discussion
 Topic: Costs Involved in DMLS process posted on BLOG
Costs Involved in DMLS process posted on BLOG [message #9225] Mon, 25 January 2010 19:30 UTC
avatar GPIprototype  is currently offline GPIprototype
Messages: 4
Registered: November 2009
Go to all my models
Junior Member
There has been quite a bit of feedback on what the costs are for DMLS. Here is a blog that shows info on this, comment the blog if you like and I will reply with any questions and or comments!

http://directmetallasersintering.blogspot.com/2010/01/dmls-d irect-metal-laser-sintering-costs.html

Tim Ruffner
 Topic: Local Delivery Centers
Local Delivery Centers [message #8748] Tue, 05 January 2010 19:13 UTC
avatar Youknowwho4eva  is currently offline Youknowwho4eva
Messages: 5115
Registered: September 2008
Go to my shop
Senior Member
I work here
Just a thought I had today looking at tiny models that are aimed at people not looking to pay an arm and a leg for something they can't see in person yet. For people that just want one item and/or don't want to spend $25, what if "Local Delivery Centers" were set up. Network local orders together to ship to one location to be split up there by the individual buyers. I'd volunteer for any Delmarva people (for those that don't know that is the Delaware Maryland Virgina peninsula). The interesting part would be splitting up the payments. Probably would be easier also for a higher population shapeways community. I know we've discussed similar ideas in the past but I really think our market would spread drastically if it were a $5 market as apposed to a $25 market. In the mean time, anyone in the delmarva area that wants to join orders we can start a connection, just PM me or email youknowwho4eva@gmail.com


The Mad Moder
michael@shapeways.com
 Topic: Aartform announces Curvy 3D 2.0
Aartform announces Curvy 3D 2.0 [message #8672] Fri, 01 January 2010 17:16 UTC
avatar iggie  is currently offline iggie
Messages: 1
Registered: January 2010
Go to all my models
Junior Member
London - January 1, 2010 - Aartform, the software publisher and development studio, today announced a major new edition of its sketch-based sculpting program for Windows: Aartform Curvy 3D 2.0. Currently in beta testing, Aartform Curvy 3D 2.0 is scheduled for a Q1 2010 release.

"At heart Curvy is a lathe modeller, with a non-technical interface making sculpting fast and easy." explains CEO Simon de Rivaz, "Curvy is great at organic art, and now adds volumetrics, digital clay tools, posing, and image based geometry. These new features make Curvy a great way to start out in 3D sculpting, but also a unique addition to the experienced artists range of sculpting options."

Making an accurate basemesh to sculpt over can be slow and fiddly in traditional modelling programs. Curvy 2.0's new volumetric sculpting tools make basemesh creation incredibly easy. You can draw the shapes for your model then merge the shapes together to create a seamless base mesh that is smooth and elegant, ideal for detailing in hi-resolution modelling software.

Originally a sketch-based sculpting program, Curvy now lets you create image based 3D models using a simple image inflate tool. This is handy for photo based modelling and for shapes that are much easier to create as a graphic design rather than a 3D model.

For more information see: http://www.curvy3d.com

http://www.curvy3d.com/images/CurvyBanner600x300.JPG

About Aartform Curvy 3D:
Aartform Curvy 3D is an innovative sculpting package for Windows, ideal for first time 3D artists. Curvy brings new speed to 3D modelling by letting you draw shapes straight into 3D. Create whole models with just a few strokes. Sculpting 3D models for art and games is quick and hassle free. Colours and shapes are easy to work with using Curvy's artist friendly tools. You can sketch and paint colours, forms and bumps directly onto your 3D models, and then export models and textures for use in other 3D software.

About Aartform:
Founded in 2003, Aartform has published a number of graphics tools. In 2009 Aartform launched a game development arm, Aartform Games.

 Topic: Turbo Prop
Turbo Prop [message #8333] Tue, 15 December 2009 13:49 UTC
avatar Youknowwho4eva  is currently offline Youknowwho4eva
Messages: 5115
Registered: September 2008
Go to my shop
Senior Member
I work here
http://www.stratasys.com/corporate2.aspx?id=5142&utm_sou rce=Dec09&utm_medium=Email&utm_campaign=Newsletter&a mp;hq_e=el&hq_m=1867706&hq_l=7&hq_v=eccd123013

Got this in my email this morning from Stratasys.


The Mad Moder
michael@shapeways.com
 Topic: Do You Really Need To make a Prototype for an Invention?
Do You Really Need To make a Prototype for an Invention? [message #8153] Tue, 08 December 2009 15:52 UTC
avatar GPIprototype  is currently offline GPIprototype
Messages: 4
Registered: November 2009
Go to all my models
Junior Member
Accelerate Your Product to the Market with Rapid Prototyping :

This is one of 4 total blog posts that I currently have on typepad. I started with the first blog being Bring Your Invention or Idea to Life. From concept to development to design to production then finally marketing.

http://www.communitymarketing.typepad.com/my_weblog/2009/12/ accelerate-your-product-to-market-with-rapid-prototyping.htm l

All I ask is you check it out, add a comment on the blog based on your experiences and you can also comment about my writing skills and content. Add what you can to the post as we all want to learn more about what you have utilized or want to for that matter.

http://www.communitymarketing.typepad.com/my_weblog/2009/12/ accelerate-your-product-to-market-with-rapid-prototyping.htm l

Regards,
Tim Ruffner
PS. Pass this on to anyone else who can add their expertise… Thank you SO MUCH!
 Topic: The Great Markup Markdown
The Great Markup Markdown [message #7881] Tue, 24 November 2009 17:00 UTC
avatar Youknowwho4eva  is currently offline Youknowwho4eva
Messages: 5115
Registered: September 2008
Go to my shop
Senior Member
I work here
I have reduced the mark-up on many of my most appealing models. And I've added a new bracelet.
I have not test any of these, but they should work out great.
My new bracelet, The Expandabracelet: http://www.shapeways.com/model/67617/expandabracelet.html has a 2-1/2 inch diameter, but should be able to expand to fit over most wrists. Only $6

My personal favorite, my chain bracelet: http://www.shapeways.com/model/63675/printing_approved_brace let_.html Redone to be 100% printing capable. Only $3 (was $4)

The Myan pendent, now available in all materials and is only $6 in WSF! http://www.shapeways.com/model/50575/mayan_pendent.html

What goes better with you candle holder then a custom lighter holder? http://www.shapeways.com/model/46107/flicka.html was $20, now only $17 (Shapeways should have an image of one soon, in the mean time you can see it on the table in this video next to the candle holder. That is if your not too distracted by the beautiful Rian. http://www.youtube.com/watch?v=w2fwfuoWPbw )

This one hurts me the most. My Cubert Cubed: http://www.shapeways.com/model/45233/cubert_cubed.html Was $60. Now you can have your own custom Cubert Cubed for only $50. (I hope shapeways will soon have an image of this up)


The Mad Moder
michael@shapeways.com
 Topic: netfabb Studio feedback
netfabb Studio feedback [message #7756] Fri, 13 November 2009 10:48 UTC
avatar aoster  is currently offline aoster
Messages: 12
Registered: November 2009
Go to all my models
Junior Member
Hi there,

We are very happy to recognize, that our freeware version of netfabb Studio (http://www.netfabb.com) seems to be widely used by the Shapeways community, and we really want to support the awesome concept of Shapeways.

As I see on several posts in the forum, there are still some issues with uploading the generated STL files, which - in my opinion - are minor problems mainly related to the shortcomings of the STL file format.

Therefore we would love to get some feedback about your experiences with netfabb Studio and Shapeways, or even try to write an explicit tutorial for the creation of buildable files.

Thank you very much for your participation.

Best regards,
Alexander Oster, CEO of netfabb

[Updated on: Fri, 13 November 2009 10:48 UTC]

 Topic: on-line error analysis tools hangs at 153%
on-line error analysis tools hangs at 153% [message #7461] Sat, 24 October 2009 16:01 UTC
avatar Dern  is currently offline Dern
Messages: 2
Registered: October 2009
Go to all my models
Junior Member
Hi,

I'm trying to upload my first model but am stuck with non-manifold errors of course. Unfortunately neither meshlab nor blender doesn't show me any orders (or I just don't know how to use them properly yet Smile ). I've tried using the on-line error analysis tool to see what's wrong but the applet seems to load but then blocks at 153% and hangs the browser in the process (actually the browser still seems responsive but when I quit it the process doesn't die).

I'm using Windows XP with either Firefox 3.5.3 or Internet Explorer and Java 6.7 (as 6.16 gives me certificate errors).

Any idea how to make the applet work?

Thanks in advance,

Nico

[Updated on: Sat, 24 October 2009 16:02 UTC]

 Topic: Engineering day dream
Engineering day dream [message #7114] Tue, 06 October 2009 15:45 UTC
avatar Youknowwho4eva  is currently offline Youknowwho4eva
Messages: 5115
Registered: September 2008
Go to my shop
Senior Member
I work here
Today, I was trying to think of something to model. Was looking at videos of alternative flight methods. Saw something about Red Bulls Flugtag, and brought back a memory. I actually folded the shirt yesterday I got from the event. Here's the video of the craft I helped create. http://www.youtube.com/watch?v=mQc79Nht-uI Yes I know it doesn't fly. But as you see, about 5 feet up it goes to lift off. The people that we were building it for didn't want tail stabilizers because it would take away from the flying V. Rolling Eyes But if it had tail stabilizers I think the result would have been a little different. Any ways enjoy.


The Mad Moder
michael@shapeways.com
 Topic: White Glaze Material
White Glaze Material [message #7091] Tue, 06 October 2009 03:30 UTC
avatar Whystler  is currently offline Whystler
Messages: 568
Registered: September 2008
Go to my shop
Senior Member

I just recieved a piece in the new White Glaze Material.

It's very nice. It's very glossy. Maybe I could say it's the most attractive material to date.

It does appear exactly like glazed white porcelain until you pick it up, because it doesn't have the weight of clay.

I think I could describe the feeling of it in my hands more like a very high quality paper mache piece that has been sanded smooth and finished with a glossy varnish.

Hope this helps! Any other observations?

-Whystler


Check out my website: http://tshawnjohnson.wordpress.com/
 Topic: Electron Beam Freeform Fabrication
icon14.gif  Electron Beam Freeform Fabrication [message #6921] Wed, 30 September 2009 12:15 UTC
avatar Tommy_2Tall  is currently offline Tommy_2Tall
Messages: 113
Registered: August 2009
Go to my shop
Senior Member

NASA is trying something interesting..
Electron Beam Freeform Fabrication:
http://www.nasa.gov/topics/aeronautics/features/electron_bea m.html

I really like the part about 2 separate feed stocks that can be combined as an alloy or two separate materials.
If only that was made possible in SLS/FDM/Objet machines as well... Wink
 Topic: How do make it so cheap?
How do make it so cheap? [message #6865] Mon, 28 September 2009 11:33 UTC
avatar SDabbs  is currently offline SDabbs
Messages: 120
Registered: September 2009
Go to my shop
Senior Member
Hi,

I'm new here, I was searching on the net for 3d printing a 75mm figure, I got quoted from an English company (because I live in England) total cost being 350 - 600 ($550 - $950) depending on if they need to fix the file to make it printable or not.

With some tutorials and help from you good people at shapeways I managed to make the file printable and get the 75mm figure printed (hopefully - I am still waiting to see if walls are too thin) for just a few dollars - I don't get it, why are you guys so much more cheaper than anywhere else? It seems to be such a massive difference.

I worked at a prototype toys company for a while, they printed out toys and the material cost for the printer was real expensive as well Confused

Also, I have a suggestion - maybe you could provide a service to make files printable?

Keep up the great work guys Razz

Sean Dabbs

 Topic: Snapshot from 3d View
Snapshot from 3d View [message #6851] Sun, 27 September 2009 15:59 UTC
avatar woody64  is currently offline woody64
Messages: 371
Registered: November 2008
Go to my shop
Senior Member
For me it would be helpfull to make a direct snapshot from 3d view, which is stored in the item's picture gallery.

Woody64
 Topic: Survey
Survey [message #6522] Mon, 14 September 2009 13:25 UTC
avatar Youknowwho4eva  is currently offline Youknowwho4eva
Messages: 5115
Registered: September 2008
Go to my shop
Senior Member
I work here
As I was taking the survey shapeways emailed me. I was thinking, that when orders are placed, there should be a survey of types. I put my shop on my facebook, fairly often. I would like to know if anyone pays attention when I post that. Also was thinking who ever brings the most traffic to shapeways in a month should get a coupon or something.


The Mad Moder
michael@shapeways.com
 Topic: Bram in the news again!
icon10.gif  Bram in the news again! [message #6209] Tue, 01 September 2009 10:34 UTC
avatar WiKKiDWidgets  is currently offline WiKKiDWidgets
Messages: 224
Registered: April 2009
Go to my shop
Senior Member
It seems Bram can't blow his nose without the Internet swooning over it.

hehe

Cool Cube Bram!!

http://www.slipperybrick.com/2009/08/brams-cube-is-harder-th an-rubiks-cube/#more-28795

http://gizmodo.com/5349681/brams-cube-takes-the-rubiks-cube- and-makes-it-devastatingly-hard

[Updated on: Tue, 01 September 2009 10:35 UTC]

 Topic: Object Orientation
icon12.gif  Object Orientation [message #6045] Tue, 25 August 2009 03:29 UTC
avatar macky  is currently offline macky
Messages: 3
Registered: August 2009
Go to my shop
Junior Member
http://www.shapeways.com/forum/index.php?t=msg&goto=5055 &S=093977b3a879e70c9ae067e5c68dc915&srch=orientation #msg_5055

nm just found that thread... doh

[Updated on: Tue, 25 August 2009 03:41 UTC]

 Topic: metal printing.......
metal printing....... [message #5917] Tue, 18 August 2009 14:37 UTC
avatar tree  is currently offline tree
Messages: 53
Registered: March 2009
Go to my shop
Member
hiya guys and gals of shapeways land.

its a strange one this one, since the moving of everything being able to be done in metal, ive had one of my designs that ive wanted done.

nasty thing is, its the only one of my designs that i cant select a "print in metal" option...........any one got any clues?

its called "ElderNecklace"


i re-uploaded the design just incase it was an issue with previous back end tinkerings, and still nothing.......

so clues?





EDIT:
All sorted now, it was a thickness issue 2.9mm when threshold is 3mm

[Updated on: Wed, 19 August 2009 17:10 UTC]

 Topic: Metal Printing constraints question etc.
Metal Printing constraints question etc. [message #5904] Mon, 17 August 2009 15:27 UTC
avatar alienology  is currently offline alienology
Messages: 47
Registered: May 2009
Go to my shop
Member
Hi,

Now that stainless steel / metal is available for all - can we discuss here some details and constraints about this new materials?

I did read FAQ and some older newsletter emails about this so I gathered some info there - but I wonder what happens if I send some of my models to print in metal and then it turns out it can't be done? Is process then aborted? Or... am I sent back whatever comes out?
Some of my models already done in WSF will probably not work in metal as they have really fine "threads" (about 1mm)... so I am wondering would shapeways create some simple template model with OK printable dimensions / shapes so we can learn from there... you know... like test object that can have OK side + maybe couple of examples you know will not work on a
"bad" side. Few photos with some comments of such object would be a great learning tool.

It may save everyone some time and frustration.

For example, that Klein Bottle by Batsheeba is OK example of what can work - but can anyone tell me how thick are these finest rods in the lattice? Looks to me like these are about 1.5mm or even thinner... bridging the gap of about 3mm at some points.

So... if I have 1.5 mm x 1.5mm thick rod in my design how long that piece can be before if should be supported by another one? 5mm? 10mm? With WSF one can go quite far with that - but I presume metal is all other story.

Any feedback welcome!

TNX,
Igor | Alienology
 Topic: What is 230?
What is 230? [message #5791] Tue, 11 August 2009 17:02 UTC
avatar Youknowwho4eva  is currently offline Youknowwho4eva
Messages: 5115
Registered: September 2008
Go to my shop
Senior Member
I work here
For all that saw the ad and were wondering http://gm-volt.com/2009/08/08/what-is-230/


The Mad Moder
michael@shapeways.com
 Topic: 300 million year old spider reconstructed in 3D
300 million year old spider reconstructed in 3D [message #5693] Wed, 05 August 2009 19:42 UTC
avatar WiKKiDWidgets  is currently offline WiKKiDWidgets
Messages: 224
Registered: April 2009
Go to my shop
Senior Member
Why someone would be compelled to do this is beyond me, but the process is fascinating.

http://www3.imperial.ac.uk/newsandeventspggrp/imperialcolleg e/newssummary/news_5-8-2009-9-49-44
 Topic: Custom Packaging
Custom Packaging [message #5349] Tue, 21 July 2009 21:03 UTC
avatar randomblink  is currently offline randomblink
Messages: 105
Registered: July 2009
Go to my shop
Senior Member
Does anyone know of a company that will create custom printed packaging?

I'm thinking once I get to where I'm putting together pieces for sale I would like to find a company that can print me out packaging in quantities of 1-100 rather than the industry norm of 1200 in a minimum order.

Does anyone know of any? Oh, and I live in the States, so an internet based company would be best.


Welcome to Costco, I love you.
 Topic: New material email returned
New material email returned [message #5312] Mon, 20 July 2009 19:33 UTC
avatar Youknowwho4eva  is currently offline Youknowwho4eva
Messages: 5115
Registered: September 2008
Go to my shop
Senior Member
I work here
I just tried submitting my new thermal engine to be made in stainless, but it was returned saying that the email was rejected by y'alls server.

Anyways here's the link http://www.shapeways.com/model/40562/thermal_engine.html


The Mad Moder
michael@shapeways.com
 Topic: DIY Render farm
DIY Render farm [message #5284] Sat, 18 July 2009 01:11 UTC
avatar WiKKiDWidgets  is currently offline WiKKiDWidgets
Messages: 224
Registered: April 2009
Go to my shop
Senior Member
Found this really in depth article about creating your very own Render farm.

http://www.tomshardware.com/reviews/render-farm-node,2340.ht ml

I have pondered this several times myself with Blender, but this really fleshes out the concept.

For those of you not familiar with the term "Render farm", it is using multiple computers to assist 3D and graphical programs in rendering images.
 Topic: Lines of Resolution for models?
Lines of Resolution for models? [message #5156] Tue, 07 July 2009 04:45 UTC
avatar MaxSMoke777  is currently offline MaxSMoke777
Messages: 182
Registered: August 2008
Go to my shop
Senior Member
I've taken quite an interest in Jewelery, and I've been checking around to see how to get the best prints. I've heard that Polyjet plastic/printers can be print 2000 lines per square inch. I'm wondering how detailed Shapeways can do?


 Topic: Submitting objects to be approved for steel
Submitting objects to be approved for steel [message #5054] Sat, 27 June 2009 21:44 UTC
avatar Nshortino  is currently offline Nshortino
Messages: 31
Registered: September 2008
Go to my shop
Member
I was wondering if it would be possible to make some sort of form for submitting our objects that we'd like to see in stainless steel. I understand that you have to check them all manually so emailing them directly works easy enough, but a form similar to uploading a regular model could make it easier still.
I was also wondering about confirmation emails after we submit models to be checked. When we upload a normal model the email we receive both confirms that everything went through alright (or didn't in some cases) and is a way (for me at least) to keep track of what models have been uploaded and approved. Currently I am still wondering if Shapeways received my email about models to be available for stainless and an email response would be useful.
I know with all the recent updates and new materials the Shapeways staff is very busy, but I think these suggestions might streamline this process a bit.
 Topic: 3DPrints from second life sculpts
3DPrints from second life sculpts [message #4958] Wed, 17 June 2009 12:57 UTC
avatar sammy bridges  is currently offline sammy bridges
Messages: 5
Registered: October 2008
Go to all my models
Junior Member
http://taotakashi.wordpress.com/2006/09/01/another-3d-printi ng-service-about-to-open/

This would make it even more easy then the use of blender.

 Topic: 3D printing on a molecular scale!
3D printing on a molecular scale! [message #3707] Wed, 01 April 2009 20:00 UTC
avatar Whystler  is currently offline Whystler
Messages: 568
Registered: September 2008
Go to my shop
Senior Member
check out this video:

http://www.youtube.com/watch?v=zqyZ9bFl_qg&eurl=http%3A% 2F%2F3d%2Dprint%2Ein%2F2008%2F05%2Fnanofactory%2D3d%2Dprinti ng%2Drelated%2Dnano%2Dtechnologies%2Dare%2Dcoming%2Dforth%2E html&feature=player_embedded

-Whystler


Check out my website: http://tshawnjohnson.wordpress.com/
 Topic: Looking for Blender users for a BlenderNation.com post
Looking for Blender users for a BlenderNation.com post [message #3429] Thu, 19 March 2009 15:56 UTC
avatar bartv  is currently offline bartv
Messages: 1670
Registered: December 2007
Go to my shop
Senior Member
Hi,

next to my work for Shapeways I'm also the editor in chief of the popular Blender newssite BlenderNation.com. For a new article I'd like to interview some Blender users who work with Shapeways - preferably shop owners. The article is scheduled for publication early next week. If you're interested in a BlenderNation appearance, please contact me on bart(at)blendernation(dot)com.

Thanks!

Bart


Community Manager Europe | Shapeways
 Topic: Need some feedback - journalist
Need some feedback - journalist [message #3081] Mon, 23 February 2009 16:38 UTC
avatar Neska  is currently offline Neska
Messages: 1
Registered: January 2009
Go to all my models
Junior Member
Hi everybody,
I currently make an article for a french magazine.
To complete it, I'm looking for someone who can give me some feedbacks on Shapeways.
I search a french artist, who sell some products via the website.
I just would like to make a quick interview with this person.
You can contact me at this adress :
emilien.ercolani@linformaticien.fr

Thanks,
 Topic: Shapeways advertised by Tom's Guide France
Shapeways advertised by Tom's Guide France [message #2271] Fri, 19 December 2008 12:23 UTC
avatar aws357  is currently offline aws357
Messages: 51
Registered: June 2008
Go to my shop
Member
http://www.bestofmicro.com/actualite/26208-objet-3d-shapeway s.html

In french :
L’impression 3D est dsormais une ralit que l’on peut toucher du doigt. Sous cette appellation se cache en fait la cration d’objet ex nihilo, grce une machine qui sculpte entirement un objet.

C’est cette technique la socit Shapeways utilise pour fabriquer l’objet que l’on peut concevoir directement sur leur site. Une base d’objet est disponible et par le biais du Shapeways Creator, libre soi de moduler l’objet en 3D pour le rendre plus conforme ses gots. On pourra galement importer directement ses fichiers depuis des logiciels de CAO (Maya, 3DS Max, etc.) pour imprimer ses propres objets.

Au final, le prix de la cration d’un objet est compris entre 35 et 115 pour un cadeau bien plus original qu’un cendrier en rotin.

In english:
3D printing is now a reality one can touch with his finger. This designation hides in fact the creation of an object ex nihilo, thanks to a machine that "sculpt" an object entirely.

It's this technic that the society Shapeways uses to build object that you can design directly on their site. An object database is available and using the "Shapeways Creator" anyone is free to model an object in 3D to make it suit one's taste. One can also import directly its files from CAD softwares (Maya, 3DSMax etc) to "print" its own objects.

Finally the price of an object creation ranges from 35 to 115 for a gift more original than a rattan ashtray.

Laughing Nice but they might have advertised that for the holiday season for maximum impact.

Ah. Nuts.
 Topic: College for 3D artist
College for 3D artist [message #1676] Wed, 22 October 2008 13:20 UTC
avatar Dalhimar  is currently offline Dalhimar
Messages: 173
Registered: August 2008
Go to my shop
Senior Member
Hey everyone, just wanted to ask all of you out there that have college training backgrounds in the field of 3d modeling and design if you have an suggestions on where to go.
I plan on going to college for 3d modeling and i am currently looking at Full Sail in florida. Any ideas from those of you out there at where else i should look?
 Topic: Click video demos - kudos to daddymack!
Click video demos - kudos to daddymack! [message #1458] Mon, 29 September 2008 23:08 UTC
avatar emansipater  is currently offline emansipater
Messages: 43
Registered: August 2008
Go to my shop
Member
Hi everyone,

I just wanted to post up some video demos showing 'Click' in action. These animations were expertly produced by daddymack of www.mack3d.com and show how cards are stored in and ejected from both the spring-loaded and manual-eject models.

http://www.mack3d.com/shapeways/ManualClickSide.mov
http://www.mack3d.com/shapeways/ManualClickFront.mov
http://www.mack3d.com/shapeways/SpringClickCutaway.mov

For those of you who haven't browsed through the DDW contest yet 'Click' is my submission: a super-compact redesign of the wallet concept that is front-pocket and formal-wear friendly. Please check it out, and if you like it vote for it! The contest ends soon and is running very close. If I were to win, the printing of my models would hugely further the development of 'Click' as far as physical testing, and my end goal is to make 'Click' available to the community here on Shapeways in some shape or form.

Thanks again to daddymack for his pro bono production of these excellent videos. You owe it to him to check them out, because they are gorgeous!

sincerely,
eMansipater
 Topic: How heavy/dense are the various materials
How heavy/dense are the various materials [message #711] Thu, 07 August 2008 22:31 UTC
avatar AquaticPenguin  is currently offline AquaticPenguin
Messages: 6
Registered: August 2008
Go to all my models
Junior Member
This is mearly a question of curiosity, I'm not sure it is a question that is very relevant but how much do the various materials weigh? I was wondering if the material would float in water, although In the video showing information about shapeways on blendernation in looked as though it sank :S

/ed
 Topic: Welcome to our new & improved website!
Welcome to our new & improved website! [message #267] Thu, 19 June 2008 14:58 UTC
avatar bartv  is currently offline bartv
Messages: 1670
Registered: December 2007
Go to my shop
Senior Member
As the topic says: welcome to our new & improved website! We've put a LOT of work into creating a more welcoming, fresh and inspiring environment and we hope you'll like it.

Besides the eyecandy, the biggest functional improvement is that we now support the STL file format for model uploads. That should make it quite a lot easier for everyone to get their models on the site.

You just might find the odd bug here or there. If you do, please leave a comment.

So, what do you think? Is is an improvement? Smile

Cheers,

Bart

[Updated on: Thu, 19 June 2008 15:08 UTC]


Community Manager Europe | Shapeways
Forum: Official Announcements
 Topic: Weekly Release Notes: April 9th - multiple rejection reasons andintegrated checking of models
Weekly Release Notes: April 9th - multiple rejection reasons andintegrated checking of models [message #87760] Fri, 11 April 2014 21:01 UTC
avatar natalia  is currently offline natalia
Messages: 692
Registered: September 2008
Go to all my models
Senior Member
I work here
This weeks release continues with our quest to improve the rejections experience:

-Not just one, but multiple rejection reasons - so we can provide the most thorough and exhaustive list of to provide helpful, quality information.
-Wall thickness visualization comes to integrated checking - this means our checkers see what you see, a step towards even bigger tools! So while we are building tools to help you, we are in tandem, building tools to help us (...help you) ;-)



Community Manager | Shapeways
 Topic: Temporary Change in Ceramics Lead Time
Temporary Change in Ceramics Lead Time [message #87585] Wed, 09 April 2014 19:10 UTC
avatar SavIsSavvy  is currently offline SavIsSavvy
Messages: 128
Registered: April 2013
Go to my shop
Senior Member
I work here
Here at Shapeways, we do our best to deliver premium materials at the fastest possible lead time to as many countries as we can to serve our community across the globe. We do our best to deliver good news as often as we can, while holding honestly and transparency close to our core values.

Last November we announced a ceramics pricing change that made the vast majority of uploaded products in the material considerably cheaper. This empowered many of you to print more and experiment with ceramic products and the results have been stunning.

We track order trends very closely and have noticed that some of you have recently experienced late delivery of your products and we're committed to streamlining the process. While we optimize, please forgive us for a temporary extension of existing ceramic lead times to 18 days. As you also know, we check every model that you upload, and have been experiencing a backlog in model checking in ceramic as well. We hope to reduce this lead time soon and appreciate your understanding.

Be assured the product delivered to you will be of the same great Shapeways quality you have come to expect.We are working with our ceramics production partner to reduce this lead time soon and appreciate your understanding.

To discuss this, please join the thread here (this topic locked to help with organization): https://www.shapeways.com/forum/index.php?t=msg&goto=875 83#msg_87583


Savannah, your Shop Owner Coach/Global Community Manager
 Topic: Weekly Release Notes: March 6th - Wall Thickness Fixing, Better Twitter and more feedback
Weekly Release Notes: March 6th - Wall Thickness Fixing, Better Twitter and more feedback [message #85915] Fri, 07 March 2014 03:56 UTC
avatar natalia  is currently offline natalia
Messages: 692
Registered: September 2008
Go to all my models
Senior Member
I work here
This week we're excited about:

* We're launching Wall Thickness Fixing - and you thought Wall Thickness Visualization was good! We'd love to hear your feedback in that thread!
* Better Twitter cards - so when you tweet a product, you get all the details like the model description and the price
* Improvements to Print it Anyway, as you give us your feedback, we can keep improving the process

Let us know what you think!

[Updated on: Fri, 07 March 2014 03:59 UTC]


Community Manager | Shapeways
 Topic: Website Change Log 2014
Website Change Log 2014 [message #84412] Wed, 05 February 2014 21:32 UTC
avatar natalia  is currently offline natalia
Messages: 692
Registered: September 2008
Go to all my models
Senior Member
I work here
Hi all,

Here's a list of the most important website changes in one document for easier reference, updated with our weekly releases.
Best,
Natalia

April 23rd Post your comments here
* For our USA makers, and customers in the USA, we are thrilled to annouce our newest material: 14k GOLD!!
* Facebook Sign-in : that should make it easier for new users to join Shapeways and existing users to remember your password using your Facebook account
*Fresh new Product Page layout - We cleaned up the product image and material selector in order to provide a beautiful and clean space for your product to shine on it's own. So many shop owners take care to take beautiful photos, so we removed clutter to let the product photos and material selector shine. We are also adding a new "Designer Card" to give the designer and their contact info more real estate on the page. This layout is paving the way for an improved experience in managing your shops!
*Awesome Getting Started pages to help you get your specific project off the ground, with tips and tutorials for Rapid Prototyping, Animators and Jewelry
*New Tutorial on How to Make 3D Printed Earrings
*New look Easy Creator Apps Page
*Improved communication that accurately reflect our success rate of making a model (ie/ we can print this 86% successfully), which should help when you're preparing models for sale

Lots of great improvements this week, so let us know what you think!

April 9th Post your comments here
* Not just one, but multiple rejection reasons - so we can provide the most thorough and exhaustive list of to provide helpful, quality information.
* Wall thickness visualization comes to integrated checking - this means our checkers see what you see, a step towards even bigger tools!

April 2nd
* More tutorials - this time the first of a three part Ceramics tutorial
* Internal tool to better manage promo codes and discounts

March 26th
Product and Tech Summit in our New York office - no release, but a LOT of presentations, brainstorming and creative collaboration!

March 19th Post your comments here
* We have published the first of a slew of thorough, in-depth, tutorials aimed at educating 3D modelers to become better product designers
* Our 3D Design and Modeling Tools page has undergone a huge upgrade to include a wide variety of both free and commercial software
* As we run the Print It Anyway pilot, we want to make sure that this positive experience for our designers and what we learn from your PIA orders carries over to our regular Shapeways experience. To provide better context and information to our 3D Printing Engineers while checking models that were previously PIA we're exposing the PIA success rate. This is crucial part of having this process, we ultimately want to improve the regular ordering process!
* Continuous improvements in our manufacturing process to make sorting orders easier.


March 6th Post your comments here
* We're launching Wall Thickness Fixing - and you thought Wall Thickness Visualization was good!
* Better Twitter cards - so when you tweet a product, you get all the details like the model description and the price
* Improvements to Print it Anyway, as you give us your feedback, we can keep improving the process

February 26th Post your comments here
* We're piloting PRINT IT ANYWAY Yes, this is what you think it is. Read on and let us know what you think!
* Login and signup is improved across the site and on mobile phones
* A better way to track late orders in our manufacturing tool

February 19th Post your comments here
* Faster lead times for Raw and Polished Silver to the US and Canada.
* Beta Users: Exciting new feature on one of our recent tools!
* SEO improvements on the alt-text of model images, helping your models get found in google searches
* Internal production improvements to our manufacturing process

February 12th Post your comments here
* [b] MAYBE button in checking! In our ongoing effort to reduce rejections this button will mean a second person will take a look at your model before we decide to print it.
* [b] Two VERY exciting internal features that will be released to our Beta group likely next week. Once we're done with testing we can't wait to share this!!
* [b] A great new video tutorial for beginner 3d modelers
* [b] Part count on your model edit page

February 5th Post your comments here
* [b] Improved shopper rejections emails - now featuring the ability to contact your customer if they get a rejection!
* [b] We have made several incremental improvements (bug fixes) to model upload and edit pages
* [b] The website loads faster!

January 29th Post your comments here
* [b] New Materials Guidelines Pages
* [b] Improvements in the software that helps our 3DP Engineers with continuous checking calibration, which is a step towards more consistent rejections.

January 23rd Post your comments here
* [b] Estimated Delivery Dates for All Countries
* [b] Beta Users: Sneak Peek into Design updates
* [b] Fulfillment Continuous Improvements

January 15th Post your comments here
* [b] Photoshop and Shapeways integrate! Woo! Read all about it
* [b] Email preferences combined onto one account page in your profile - now its easier to manage your email address and preferences
* [b] Bug fixes to Wall thickness visualization, default image display and the "polished grey steel" as default bug

January 8th Post your comments here
* [b] Wall Thickness Check for ALL models read more about it and post your feedback here!
* [b] Model Edit Page improvement: photo vs. render, chose material rather than all selected by default, floating save button

[Updated on: Thu, 24 April 2014 13:26 UTC]


Community Manager | Shapeways
 Topic: Weekly Release Notes: January 15th - Photoshop& Shapeways, bug fixes
Weekly Release Notes: January 15th - Photoshop& Shapeways, bug fixes [message #83291] Thu, 16 January 2014 16:04 UTC
avatar natalia  is currently offline natalia
Messages: 692
Registered: September 2008
Go to all my models
Senior Member
I work here
Today's big news is the Photoshop & Shapeways integration! Read all about how you can now easily add color to 3D models using photoshop!

Todays release also included some bug fixes:
Email preferences We consolidated all email actions onto the Email Preferences page so there is now one location for you to change your email address and update your email preferences. We also fixed a small bug on the opt-out page where the social media icons were not being displayed properly.
Wall Thickness Visualization fix - no longer "loading" on older models
Default image not showing up on shop - now fixed. Model default image shows correctly on My Model page now.
No longer showing Polished Grey Steel as default material for all model at My Model page. Default material are now displaying correct for model at My Model page.

[Updated on: Thu, 16 January 2014 17:22 UTC]


Community Manager | Shapeways
 Topic: Weekly Release Notes: January 2nd - Maintenance and Beta Releases
Weekly Release Notes: January 2nd - Maintenance and Beta Releases [message #82467] Fri, 03 January 2014 02:26 UTC
avatar natalia  is currently offline natalia
Messages: 692
Registered: September 2008
Go to all my models
Senior Member
I work here
Happy New Year Shapies!

This weeks release brings another Beta Group feature that will soon be public and the last of our end-of-year cleanup works.

Stay tuned for next week!
Natalia


Community Manager | Shapeways
Pages (78): [ «    2  3  4  5  6  7  8  9  10  11  12  13  14  15  16  17    »]