Worked on this:
Trefoil Star Pendant Tutorial For 3dsmax
https://youtu.be/RI2Wfcfrp5s
Came up with this
(attached)
Looks good.
Apply the subsurf / solidify modifiers and observe how
quickly it all falls apart.
Started out with a 6 sided mesh circle.
Extruded, inset, poked, subdivided, extruded,
and scaled. Duplicated and joined in Edit mode.
Deleted all the appropriate faces, joined
(vertices) using Alt-M (Center) and deleted
a TON of unnecessary vertices.
What's that saying, "close but no cigar".
Think it applies here.
(I see 3dsMax has followed Adobe's lead and decided
to lease their software. Why sell it when you can subscribe
indefinitely? Kind of like cars, where you pay twice the price
of ownership, and it's still theirs.)
P.S. I misspoke. I can buy a perpetual license for the low,
low price of about $ 4,000. Okay, $ 3,675 to be EXACT,
but that 's like saying someone with a net worth of 999,999.99
isn't a millionaire. Technically true, but, quibbling.