Yes, 1 million tris is way less than the usual zbrush output.
BTW, I am *very* interested in seeing any work done for making this kind of miniatures. I'd be happy to see screens of your experiences, if you feel in the mood of doing so. I mean, I always check those
In the super old Amorphium 1.0 , which I don't know if anyone here has ever handled (there was no zbrush then, as far as I can remember) had this absolutely great paint mask feature to paint-decrease mesh density as you would desire to do it (black was full optimization, white full density, and you painted it over the model, then hit apply...). I am not a Zbrush user, so I do not know if it has it. I indeed purchase it many years ago, when it was still only a bit of an evolved 2.5D painting tool, never purchased the upgrades.
Anyway, maybe is not a bad idea if I recommend here two helper tools, both free :
One from the powerful Autodesk, dunno how this is free, btw, but it is...
Meshmixer
https://meshmixer.com
Another one which has been more time out there, free, and also, open source:
Meshlab
https://meshlab.sourceforge.net
Anyway, you only need whatever the modeler or specialized utility to allow you to make soft selections (3ds max term) or soft painted masks, and apply only in that area the optimization. Whatever gets the job done and you like it better.
I find myself often just using Blender to manually optimize, but that's surely as am more familiar to it lately than any other thing, these days (with the Wings3D exception)
IMHO, the main obstacle is not technical, but related to the price/quality ratio, if you plan to sell them at a similar price as the non 3d print made ones sell. But imo mostly as these miniature prices are shockingly low in the regular market. The margin is close to zero, even worse if doing traditionally+shipping. Plus, sth often not taken in consideration, is that a lot of people purchasing those are not like train hobbyists, or other scale collecting(+making in many cases) people, which aren't imo simple users, but very talented artisans. Many on the figures for gaming area, do prefer a clean, non transparent model they can use right away in their games, without any post editing work, as users. And I know the faces I would see of more than one which I know well, when seeing their purchased miniatures with residues when opening the box. A very normal thing in 3D printing, but they are not used to that. At least the many I know in my area.... I know a lot of players which only might want to do a paint job, as much, if they are in the mood, and feel slightly confident to even do a basic one color paint. They expect to get a smooth, non white neither transparent figure directly out of the box. Hard to compete there for 3D printing, due to this and pricing. In the material side, at least for thiese 28mm figures, I have my hopes on HD Acrylate, as long as it continues being polished as a maker material, towards being really very convenient for specific uses like this. You said prototyping, though, surely to produce a prototype then send to a company for mold injection. IMO for making prototypes there's several good options here in Shapeways.
Best luck!
Edit: Sorry for the big text additions edit after the first post some minutes ago....