| Re: Thin Walls [message #8458 is a reply to message #8450 ] Sun, 20 December 2009 23:34 UTC |
  |
|
Of course! I'm just finishing tinkering with it so that I get a version which is usable by other people than myself. It works, even now, although my degree of faith in its results is not yet high.
After that, my sincere hope is to toss it to you guys, get you to run it on a whole bunch of known-good and known-bad meshes, and work with you to refine a version which can receive the Shapeways seal of approval - if it passes this, we'll print it.
Armed with that, I think my next project will then be a script which runs the thickness scan, nudges vertices outward in proportion to their degree of violation, and repeats until everything passes. I expect this to be slow - a "start it and leave for work / go to bed" kind of affair - but given the existence of the first script, it should be easy enough to continue on into the second.
|
|
|
| Re: Thin Walls [message #8805 is a reply to message #8458 ] Fri, 08 January 2010 12:09 UTC |
  |
|
Perhaps this is already answered or is common knowledge but I could not find it.
I once read that if you create a hollow object that is closed, the support material will (obviously) be trapped inside. In such a case, should we still be careful with wall thickness? Or can we treat it as being a single solid when considering wall thickness?
|
|
|
| Re: Thin Walls [message #8810 is a reply to message #8805 ] Fri, 08 January 2010 14:22 UTC |
  |
|
You must still worry about wall thickness. Wall thickness restrictions are primarily about stability, secondarily about preventing printer problems. Neither of those issues are helped by trapped support material. HTH...
------------------
Elytra on Shapeways: http://www.shapeways.com/shops/elytra
|
|
|
| Re: Thin Walls [message #8857 is a reply to message #8810 ] Sun, 10 January 2010 20:32 UTC |
  |
|
Hey there Minimum Wall Thickness Discussion folks!
This new colour material has a minimum wall thickness of 3mm I see. I did some pretty detailed reading about what that means as opposed to a surface "feature".
So my question is ... how does minimum thickness apply to shells? Because there is more stability in a closed or semi closed structure than on a straight or stressed wall, I have noticed in some materials you can sneak in smaller wall thicknesses and have them work. I have, in some cases, gotten away with .5mm walls for shells.
I ask this because:
I'm sure the Bowie Bunny, which is created as a shell, has a less than 3mm thickness. Hold on, I have one in black detail here, I will measure ...
It is somewhere around 1mm thick.
(poor lil Bowie Bunny ... He is now dissected lol. I will order a new one - he is so cute)
Is this also true for the Bowie Bunny that Shapeways folks have advertised as a colour print? It must be, because it doesn't seem that Bowie Bunny solid, or 3mm could be that price. Or could it?
-Whystler
[Updated on: Sun, 10 January 2010 20:51 UTC] Check out my website: http://tshawnjohnson.wordpress.com/
|
|
|
| Re: Thin Walls [message #8880 is a reply to message #8857 ] Mon, 11 January 2010 21:14 UTC |
  |
|
@Whystler: You are right it is not *that* black and white. In spheres less than 3mm can be gotten away with, but its a learning curve for us also.
As time progresses we can analyse and improve both our tutorials and our proving tools to allow as many models as possible (which is obviously our goal).
BTW for pictures we scaled the bunny to be a bit bigger 
@ dadrummond You are absolutely right. It is about both stability and preventing printer problems. Trapping support does not help.
Peter
|
|
|
| Re: Thin Walls [message #8883 is a reply to message #8880 ] Mon, 11 January 2010 22:50 UTC |
  |
|
Peter,
Good info.
Is the Bowie the Bunny you printed out in the Coloured Sandstone material, the same as the small Bowie Bunny available as a shell in the catalogue that I ordered in black detail? Or is the coloured Bowie Bunny solid?
-Whystler
[Updated on: Mon, 11 January 2010 22:50 UTC] Check out my website: http://tshawnjohnson.wordpress.com/
|
|
|
| Re: Thin Walls [message #9146 is a reply to message #7408 ] Thu, 21 January 2010 23:21 UTC |
  |
|
I've been dealing with the walls issue too.
A few months ago I submitted a handful of small, ~ 3.6 cm high typography models which I had hollowed out to save $ and weight. They successfully printed, but since then I have been submitting additional similar models which pass uploading but are subsequently rejected at manufacture.
This made me curious about my original letters. Since I modeled them entirely hollow with no front or back, I didn't really know if they were actually hollow.
So today, I cut one open. Lo and behold, it was solid! It could have been made with a laser cutter.
So, SW, was it easier to just charge me for less material ( as if my models were really hollow), send me the models as is and never tell me, or what was the issue?
here's the hollow model just prior to STL export:

and here's the cut-open model:
|
|
|
| Re: Thin Walls [message #9148 is a reply to message #9146 ] Fri, 22 January 2010 04:40 UTC |
  |
|
|
From the looks of it, you didn't leave the filling material anywhere to get out, and they missed flagging it upon submission. And then the trapped filling material got solidified somewhat (maybe in some postprocessing step, maybe in shipping, maybe just over time) and is what you see there. Betcha it's weaker than the exterior if you test it.
|
|
|
| Re: Thin Walls [message #9553 is a reply to message #7408 ] Thu, 04 February 2010 03:13 UTC |
  |
|
Yes, give the surface a scratch. My guess is that it's just packed in tight. You'll probably be able to excavate quite extensively. Do you think?
-Whystler
Check out my website: http://tshawnjohnson.wordpress.com/
|
|
|
| Re: Thin Walls [message #9987 is a reply to message #9146 ] Mon, 15 February 2010 22:26 UTC |
  |
|
If you do not leave an opening the material stays inside. Due to proximity to solid material and thus heat it gets a bit solid.
It is a trade-off in our pricing model where we do not charge for this material. In effect you could have send the model solid and we SHOULD have charged the same, however we have not cracked the nut to do just that yet.
|
|
|
| Re: Thin Walls [message #21619 is a reply to message #7413 ] Mon, 13 December 2010 23:49 UTC |
  |
|
In practice, the answer seems to be YES unfortunately. This seems to be the problem I'm having. Tapered shapes are being flagged as walls now when before they were not. Here's an example:

1-43 driver by Dattodesign, on Flickr
|
|
|
|
| Thin wall making us re-order [message #22563 is a reply to message #7408 ] Thu, 13 January 2011 16:20 UTC |
  |
|
Considering how many previously (successfully) printed models are coming back with the thin wall error, Is there any way to streamline how this affects an order? If we could have 24 or 48 hours to edit our models, and re-submit them, and maintain the same order (paying the price difference , of course) That would be very much preferable to the coupon code applicable to the next order. Next order? What unneeded model shall I choose to fill the order out to the $25 minimum
I'm sure it's great for Shapeways to have another order with another $25 minimum, but from the customer standpoint, it's unsatisfactory.
|
|
|
|
| Re: Thin wall making us re-order [message #23779 is a reply to message #22585 ] Sun, 13 February 2011 10:23 UTC |
  |
|
thanks for your explaination, but I'm not sure I understand this correctly:
• A detail becomes a wall somewhere between 0.2 and 0.4.
To check if it's safe, draw a 1x1x1mm cube and see if it fits within the geometry touching the outermost surface, if it doesn't, it's not printable.
Are you saying a detail smaller than 1mm at any axle can't be printed? I hope I misunderstood you....
|
|
|
|
|
|
|
| Re: Thin wall making us re-order [message #23997 is a reply to message #23996 ] Fri, 18 February 2011 00:45 UTC |
  |
|
I would expect that to be rejected. That is because it will become a wall somewhere up to the 0.4mm mark from the wall. As it is a long length, it will certainly exceed the the 0.7 in one dimension, thus counting as a wall.
Remember a detail has to be under 0.7 in all 3 dimensions.
My recommendation is to make it 0.701 and then sand it down. You could also do it as a series of small separate details with a small space between them. (Think of like a dotted line of details along the ridge.) That would be allowable.
[Updated on: Fri, 18 February 2011 00:45 UTC] Reece James
Integration Engineer
|
|
|
|
| Re: Thin wall making us re-order [message #24273 is a reply to message #24171 ] Sat, 26 February 2011 09:01 UTC |
  |
|
GWMT,
thanks for showing this example, this is really very helpfull!
I just wonder a bit about the width of your column which is 1.4 mm (0.056 inch), if I correctly understand your drawing. The Shapeway design instructions state that each axle has to be at least 2.5 mm in order to get an object printed? Maybe this rule is handled flexible if one of axles is very long (like the length of your column)!
Are there other examples with printed objects where one axles was less than 2.5mm?
PS: would you share a picture of the printed column, I really would love to see it in real?
|
|
|
|
|
|
|
|
|
|
| Re: Thin Walls [message #25703 is a reply to message #25702 ] Wed, 06 April 2011 16:07 UTC |
  |
|
Option 1.
Grab yourself a copy of NetFabb Basic, measure the wall thickness at the same point, take a screen shot and reply to the rejection email with your image and ask for an explaination in further detail exactly what is wrong.
Option 2.
Update the model with the exact same file and re-order - different operatives see different things 
|
|
|
| Re: Thin Walls [message #25711 is a reply to message #25703 ] Wed, 06 April 2011 17:55 UTC |
  |
|
Thanks for the hint about netfab, needed that in my toolbox.
Looks like there may be a scale issue (out of the blue, as this has been printed many times already) as the walls are 2mm at the point indicated yet the screen shot shows .002.
Anyhow, I've gone the route of downloading and re-uploading the same model. Passed validation and ordered to see how it goes this time.
|
|
|
| Re: Thin Walls [message #25717 is a reply to message #25711 ] Wed, 06 April 2011 19:09 UTC |
  |
|
Ah... that old chestnut!
I've had models rejected for being too thin by a factor of 1000 too. Looks like some operatives have their settings to millimeters and others to meters.
|
|
|
| Re: Thin Walls [message #25718 is a reply to message #7408 ] Wed, 06 April 2011 19:11 UTC |
  |
|
I'm just glad this is being worked on. It is very disheartening to upload a complicated model, finally have it pass all the checks after fixing it many times, then ordering it just to have it rejected when you are ready to print and by. I have had to cancel many orders because of this. So anything that Shapeways does to make this more accurate and better with less overall rejections is fantastic and I thank all you guys for constantly striving to better your much appreciated service.
To kind of add on to what dadrummond said, I guess you will have to draw a line at some point to what is considered detail on a surface or whether it sticks out far enough to be considered its own object. Like a nose on a miniature is always very small. But since it is not very big then it would/should be easily passable and printable. However a nose like Pinocchio on a miniature would be too long and thin and subject to breaking. Thus getting rejected. I think one of the best things is to simply eyeball the problem areas on your side, considering the size of the print and make a judgement call if the print is practical or not.
For instance, one upload I did that got rejected, the miniatures teeth in his mouth were too thin which I totally understood. However I had some larger teeth as part of his necklace that were considered too thin as well, however they were sticking out of his chest so I think they would easily and safely print. But they were hanging out pretty far so that was my fault in design. But yeah, it is a fine line and something I need to remember when I am designing. Its just not up to you guys, I need to work within practical limits. but some solid understanding and realistic flexibility would also be greatly appreciated.
Thanks for your time!
|
|
|
| Re: Thin Walls [message #27802 is a reply to message #25718 ] Thu, 19 May 2011 07:11 UTC |
  |
|
Ok I'm new to this whole process and recently had two separate orders flagged as having walls that are too thin walls. I realize now the wall thickness error is really caused systemically in my modeling. I'm wondering if there is actually any tool which will calculate the thickness out there or if it is all just a manual thing were I need to start the habit of cross sectioning and measuring every part. I found a blender plugin on these forums but since it doesn't work with any of the versions of python and blender I've tried installing (probably my fault) I'm kind of hoping there is another option out there. It seemed that "tools" were vaguely mentioned at the start of this thread, anyone know what those "tools" are?
Check Out my blog dynath.blogspot.com
|
|
|
|
| Re: Thin Walls [message #27875 is a reply to message #27803 ] Thu, 19 May 2011 22:37 UTC |
  |
|
Thanks, Netfabb seems pretty useful. I was hoping for an automatic script or something that would flag areas of models without me spotting dangers before hand but this is the next best thing.
Is there any word if Shapeways is building such a script to check wall thickness on upload?
Check Out my blog dynath.blogspot.com
|
|
|
|
| Re: Thin Walls [message #27890 is a reply to message #27802 ] Fri, 20 May 2011 02:54 UTC |
  |
|
|
Blender itself can print edge length or face area among other things (press F9). Of course, not so useful if the distance is no a single edge... so others just create a cube or sphere of the right size, move it around, and try to check if it's visible from both sides of the thin areas. Or flip the normals (adjust normal size to match minimum) as rulers to check if they poke out in some place.
|
|
|
| Re: Thin Walls [message #28227 is a reply to message #27890 ] Thu, 26 May 2011 20:18 UTC |
  |
|
I see, so inspite of shapeway's assurances back in 2009 that they were working on a checking tool the community is actually relying on the tools available in rendering packages designed for non-solid modeling or using work arounds created based on the community's personal experiences. Well as I said its good to know where we stand. Since I can't afford to buy lightwave and frankly blender baffles me i'll probably try that cube/sphere thing. But if shapeways staff actually is reading this thread still, it would be really nice to be able to have an automated checker of some kind, or maybe even a submission cue were the model is actually manually reviewed before someone orders it. Personally i'm trying to be proactive to fix my modeling before I submit the models but I feel horrible when someone else orders my model and I get that "order canceled" email hosing a potential customer. Its not shapeway's fault i know its mine, but some help fixing it would be really... helpful.
Check Out my blog dynath.blogspot.com
|
|
|
| Re: Thin Walls [message #31930 is a reply to message #8450 ] Mon, 01 August 2011 18:40 UTC |
  |
|
I skimmed through the 78 posts before me and didn't see this addressed, my apologies if it is. Can we have the option to print a model even if it doesn't meet min wall thickness, knowing that the integrity can't be guaranteed? The one time I had wall thickness issues, the issue came from detail work. This option would be great for rapid prototyping, as in my case once I received the print it ended up being too small and I need to scale the whole thing, which would have solved the min wall thickness issue, if I hadn't already spend the time to remodel objects. Something simple as another check box when you upload the file would suffice. This would also save production time, because your employees would not need to manually check any walls.
Obviously Shapeways is conscious of the quality of product they deliver, but customers should be allowed to forgo the quality insurance measures if they choose.
|
|
|