I'm using Blender, I created a model and added color to it but I don't have an export format for it . Does anyone use Blender that give me the appropriate steps to create a model that will be printed using color sandstone? mark
You mean something like an VRML79 Export Extension or the Wavefront OBJ Importer/Exporter for Blender ?
yea, it says in the instructions to export as a VRML for the color sandstone material but the newer version doesn't have that format. It has; .stl .3DS .fbx .obj .x3d I modeled a pretty simple object that has 5 basic colors of the rainbow. I'm trying to post it to my shop to offer it as a color piece.
Try the Wavefront OBJ extension. Shapeways should accept OBJ files, and for some reason I don't get the VRML extension to work. :-/
The new design rules for colored sandstone killed my latest effords, the pieces are to small, and I have to start from scratch. But verdeorco just received some impressive colored rings. https://www.shapeways.com/forum/index.php?t=msg&th=6444&a mp;start=0&
I don't know Blender well so I can't help with why VRML isn't available. But I do know the backend supports color in both the VRML and X3D file formats. So try X3D.
Yes, thanks. .x3d was the answer. Using UVs that is. I thought you can do 'per face' coloring to save from the whole uv stuff and zipping files. I can't get Blender to display colors using that method. For now I'll just do UVs. It's supposed to give you more detail which is always good
Well if you split the map yourself, you could break it so that each side was it's own element in the UV map. I know it's possible in blender, but I never had the patients to figure it out
I have minimal experience with Blender but I do know that it doesn't ship with all extensions available - you have to go somewhere on the Blender site and do something (helpful, ain't I?) and choose what extensions you'd like to enable. Or perhaps it was just a matter of accessing some part of the programme itself to enable them...? Glenn