Last December we quietly added VRML to our list of supported file formats. This should again make it easier to get your work uploaded. There are a few things you need to know about how we use VRML, and the boss wanted a tutorial with images. Here goes!
1. Be sure to use the right version. VRML comes in a number of variations. The one you need to export to is VRML2, also known as VRML 2.0 or VRML97.
2. We treat 1 unit in VRML as 1 meter. If you get scary-looking error emails telling you that your design won't fit in our printers, try scaling your model down to the right size.
3. Like every other file, the maximum file size is 64MB, and the polygon count limit is 500,000. Add detail where it matters, don't just subdivide like crazy.
4. Apply any modifiers or smoothing groups before exporting - we'll only grab the raw geometry from your file.
5. If your 3D application does not support VRML, give AccuTrans 3D a try.
Ah yes, before I forget:
There, that should make Pete happy!
The other day at the office, we were wondering why VRML files use the extension '.wrl'. According to Wikipedia:
"VRML files are commonly called "worlds" and have the *.wrl extension (for example island.wrl)"
Jay, another mystery solved!