The hexadecimal sculpture is a recreation of Joseph Kosuth’s “One and Three Chair” piece. Kosuth poses a question of the reality of the chair in his sculpture. I chose to recreate this idea using one object. A 3D rendering of the chair used in Kosuth’s project was created, broken down in to its basic hexadecimal code, and its skeleton build back up using only the code. The chair will look like a chair to both human and computer and will pose the question “which is the real chair?”
The Reverse Abstraction series begins with a simple premise: that humans and computers perceive the world through different languages, and what is concrete for one is abstract for the other. The objects and shapes so familiar in human art can be neither perceived nor conceived by computers in their original form. Likewise, the codes that are so familiar to a computer are merely scattered symbols to human sensibility. The Reverse Abstraction series attempts to bridge the gap by constructing traditional objects in dual forms: as the classical object and as the hexadecimal and binary codes that represent them. Thus, abstraction becomes material, the meanings for humans and computers are united, and the duality is resolved.
The text is code. If a computer were to read that code it would see the object you are seeing. This is art you both can enjoy.
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