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The Inter-Stellar Concordium (ISC) is an organization of five species associated by treaty, all speaking a common language. In this they are similar to the Federation. As is typical of the eastern regions of the Alpha Octant, all of these species are native to different planets, but most of these systems are within a relatively small area at the center of ISC territory. The various species discovered each other, fought several minor wars, and formed the ISC before the era of warp-powered starships. There, the resemblance to the Federation ends. The ISC has no concept of a Prime Directive, and will intervene in the development of any species to bring it up to ISC standards. The ISC’s prime conviction is that “a peaceful, harmonious and well-ordered universe is the duty of all sentient species. Civilizations collapse when that duty is ignored, therefore it must be required of all.” The dark underside of the ISC is that they have no respect for individual or cultural rights that violate this principle, and will go to any lengths to enforce their idea of “peace, order, and good government.” Therefore, the ISC will try (usually successfully) to separate warring powers, forcing them back within their borders. The ISC does not try to conquer those powers or force them to adopt ISC philosophies, but the ISC enforces a “Zero Tolerance for War” policy.
The ISC Star Cruiser (heavy cruiser) was built as a match (or overmatch) for the Gorn battlecruiser and the Romulan FireHawk. One of the earlier ISC ships, it served on frontier patrol (in the same manner as the heavy cruisers of other empires) while the remainder of the fleet and the echelon tactical system were developed. It is one of the best and biggest heavy cruisers in the game, having the advantage of a design based on a detailed study of stolen plans for Gorn and Romulan ships.
The ship is available in a variety of materials. Ships are unpainted, use standard flight stands available from many sources, and, while designed for gaming, make fine display pieces.