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The Gorns are six-to-seven-foot-tall, 350-pound, cold-blooded, egg-laying, reptilian humanoids bearing a superficial resemblance to a T-Rex or Raptor. Despite the fearsome visage, they are actually quite civilized people who run one of the few democracies in the galaxy. The Federation and Gorns met in a border incident in which two hot-headed captains shot first and faced embarrassing questions later. (A Federation corporation built an unauthorized colony outside of Federation territory. The Gorns saw a few Vulcans and thought the colonists were Romulans (with which they had fought wars for over a century). Diplomats smoothed everything over and the Gorns became the most stable ally of the Federation. The Gorn legislature’s reluctance to spend money or join the Federation's war limited this alliance during some periods. (Note: The dinosaur-based names are Federation “reporting names” because few in the Federation could pronounce the Gorn names for them. Shown books on paleontology, the Gorns were reportedly honored and amused by the naming convention.)
The "large scout" (a light cruiser with the plasma torpedoes replaced by special sensors) was designed as a replacement for the smaller destroyer-scout when the new Romulan SparrowHawk-C “Owl” scout cruisers established an electronic superiority over the Gorns. Federation reporting name: Megalosaurus-S+ after receiving the “plus refit. The only known name was Prowler. The scaled panels on the outer surfaces represent efforts to reduce the electronic signature of the Megalosaurus-S+ Large Scout and match it to the original Megalosaurus-S Large Scout so the enemy could not tell the difference
The ship is available in a variety of materials. Ships are unpainted, use standard flight stands available from many sources, and, while designed for gaming, make fine display pieces.