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3D printed in white nylon plastic with a matte finish and slight grainy feel.
Or... The dark part of the design as a gift to imagination. One of the features from characters of the indie game "Love" by Eskil Steenberg is their immaterial feel, their unfinished look. How to translate that to 3D printing? What if the people could create the remaining parts by using additional plastic bricks? Those bricks have the advantage of offering perfect articulations, since the parts are made by plastic injection and are sold separately. All the profit is shared with the game developer. Models are developed from the original geometry of the game.