Zbrush Uv Projection Issue

Discussion in 'Software and Applications' started by Averusan, Nov 19, 2017.

  1. Averusan
    Averusan Member
    Hi all,

    I'm working on a model in Zbrush; modeled, painted, and UV-unwrapped; and whenever I upload the model to shapeways, the UVs come out like this - enough though they are just fine whenever I imported the model into other software like Keyshot.
    Is there any solution for this?

    what do.png
  2. Shea_Design
    Shea_Design Well-Known Member
    Sometimes a map just needs to flipped IME, but can't I see enough of your broken projection to learn much. Maybe try sharing the model check page so the model can be tumbled and zoomed. Show a thumbnail of the map?. There are some experienced troubleshooters up here so hopefully you get some more tips. Good luck! -S
  3. mkroeker
    mkroeker Well-Known Member
    Errors in the underlying geometry can also cause this - overlapping or inverted faces, small holes in the mesh, anything that would cause shapeways' software to try an automatic repair that may involve addition or removal of vertices.