wall thickness on heads

Discussion in 'Design and Modeling' started by gcptkilla, Jul 9, 2012.

  1. gcptkilla
    gcptkilla New Member
    Dear all ,

    i am creating heads with a big hole at the neck to save money.
    So far so good.

    I am spending the most of the time to get the min. wall thickness of 2mm. (sandstone 3d printing)

    Attached please find a screenshot.
    there you will see that it differs sometimes from 6mm to 0.9mm. :blush:

    Do you have any idea to make the min. wall thickness exactly and easier?

    I am working with zbrush and cinema 4d,

    I hope you could help me.

    regards



     

    Attached Files:

  2. Youknowwho4eva
    Youknowwho4eva Shapeways Employee Community Team
  3. gcptkilla
    gcptkilla New Member
    Thanks for your fast help.

    But I have problems with intersecting walls at the ears, nose and eyes.

    Is there a possibility that I import the head with hole and incorrect wall thickness and then blender moves only the inner wall away from outer wall?

    thanks
     
  4. Youknowwho4eva
    Youknowwho4eva Shapeways Employee Community Team
    That's pretty much the limit of my Blender knowledge, so hopefully someone else can jump in and help you. There may even be a zbrush or cinema 4d solution, but I don't have any knowledge of using them.
     
  5. stop4stuff
    stop4stuff Well-Known Member
  6. JACANT
    JACANT Well-Known Member