Hello guys. I am basically a modeler and sculptor and now I have to make some models for 3d print. I am using 3ds max for modeling and zbrush for detailed sculpting. Now, my problem is wall thickness. I have make model in 3ds max as per required measurement and now I need to add SHELL modifier to add thickness to wall. But I am not able to do it properly as its uneven. Its thin somewhere and thick somewhere instead of exact 1.2 mm shell that I add. So each time I am getting error from 3d print service that this model has lower wall thickness than required (I checked wall thickness and mesh compatibility with netfabb). I am really stuck in it and have tried to make it in zbrush too but failed... I would really appreciate if someone tell me the right pipeline to make proper way to make models ready for 3d print. I don't mind if I need to learn a new sw for it but I need a solid solution for it. Please help me out. I am attaching the sculpt that I did using 3ds max and zbrush. I want 1-1.2 mm wall thickness throughout this model. Hoping for solution from you guys soon. Thank you.