Wow, that color sandstone material looks really promising. Of course, now I'm going to have to learn how to make UV maps... Does anyone have any recommended tools/techniques/software for adding texture maps to my meshes? Right now I'm using Solid Edge, which I don't think has an easy texture-mapping tool. Right now I'm just hoping to do some simple coloration, like coloring a complex mesh with a single color. I'd also like to print a colored, desktop-sized replica of Gerrit Rietveld's famous chair. I love that chair.