Hi all, After working with Orangery on this D32 (not numbered yet) I decided to go on the idea of making dice from truncated spheres. As you know, a round D6 can be defined as the intersection of a cube and a sphere: Using the same method, I also designed a rounded D12 (intersection of a dodecahedron and a sphere). As I originally wanted to make a D10, I put back two opposite portions of sphere to the D12 to get this round D10 with a 5-fold symmetry: Then, instead of using the original portions of sphere, I replaced them by cones (tangent to the sphere) to get this pointed D10: Another D10 with a 4-fold symmetry can be obtained by using a different underlying polygon with 10 faces (2 squares and 8 non-regular pentagons): Note the strange way I had to numbered it: this is due to the fact that a face is not always opposed to another face but to an edge. Finally, playing with truncated spheres and cones, I found this strange shape that is mid-way between a sphere and a cube. Don't know exactly what to do with it (not a die anyway because it can stop on a "edge", even though it has no edge ). Currently I am working on a 3rd D10 with a 3-fold symmetry (not finished yet) and also on a D9... So, more news will come soon!