The esiest way to shell your models?

Discussion in 'Design and Modeling' started by vagos, Jul 29, 2011.

  1. vagos
    vagos New Member
    Hi there! :)
    I would like some help please because I've got a big problem...

    I have done my hole model in 3DS max but it seems impossible to proceed to 3d print... because I can't shell my model because the polygons penetrate the exterior surface of the model plus I have to subdivide to get my parts smooth and the polygons go too high and 3ds max crashes...
    It's a nightmare... :twisted:

    Why it should be so difficult?

    Can I export my model to another software that can perform this task easier?

    Please give me some help how can I tackle this matter because I want so badly to print my model...