Texturing problems in preview image

Discussion in 'Bug Reporting' started by inio, Feb 3, 2010.

  1. inio
    inio New Member
    I just uploaded a test model for the technique described here and while it worked eventually, there's an issue with the texturing in the preview image. The attached animated gif demonstrates it pretty clearly.
    texerror.gif
    It looks like maybe the image is being rendered without a z-buffer or depth sorting, resulting in the texture from the back of the model appearing on the front in some areas.
     
    Last edited: Feb 3, 2010
  2. pete
    pete Shapeways Employee CEO & Co-Founder
    Hi,

    can you provide a link to the model in the gallery?
    We are working on the renderings, so we can use this as a test-case.

    regards,
    Pete
     
  3. inio
    inio New Member
  4. robert
    robert New Member
    Hey Inio,

    As Pete wrote we are working on a new renderer. When I render your model I get the following result.

    View attachment 2573

    This is more in line with what you expected with your model.

    Let me know what you think.

    Cheers!

    Robert
     
  5. Jettuh
    Jettuh Well-Known Member
    looks a bit like popcorn? :p
     
  6. inio
    inio New Member
    Got some nice AO going on there :). It doesn't look like you're applying the texture yet though, right?
     
  7. robert
    robert New Member
    Correct. Texture rendering is not configured yet in the render scene.
     
  8. virtox
    virtox Active Member Moderator
    Still, it looks very promising and very cool !

    Both the model and the scene rendering :)