Shelling 3D models

Discussion in 'Software and Applications' started by Technoscream, Feb 27, 2010.

  1. Technoscream
    Technoscream New Member
    Does a piece of software exist that can shell a 3d model (making it hollow and giving a constant wall thickness of say 1mm)?

    I the past on simple models I have just created another scaled down version of the model inside the main one to make a hollow (like putting a small cube inside a larger one), but this doesnt work on more complaicated models.

    can anyone shed any light on this please?
  2. virtox
    virtox Active Member Moderator
    Many 3d apps have modifiers/scripts or plugins for shelling.
    Perhaps google knows if blender has something like that.

    You could do it manually by a grow/shrink or push/pull modifier.
    Or even extruding all polygons group-wise.

    What software do you use ?

  3. dymihail
    dymihail New Member
    <cough> tutorial <cough>

  4. virtox
    virtox Active Member Moderator
    I don't have time, I still have 70 starships which give me nightmares :p
  5. DavidAlan
    DavidAlan New Member
    I know that ViaCad can do it, and shelling the model is already in the ViaCad Shapeways tutorial. <a href="" target="_blank"></a>
  6. Youknowwho4eva
    Youknowwho4eva Shapeways Employee Community Team
    KeyCreator can, has a shelling tool, you just specify the wall thickness. I always use .04 (a little over a mm)
  7. dymihail
    dymihail New Member
    Back! Back, I say! Back to the grindstone or no gruel for you!