Polygon Count in Blender

Discussion in 'Software and Applications' started by cadalu, May 24, 2012.

  1. cadalu
    cadalu New Member
    ScreenHunter_01 May. 24 14.28.gif
    I see the bar above in Blender. Shouldn't this mean I'm well below the 1 mil limit? Yet when I upload SW tells me I'm over the limit. I see the same count in Netfabb. My models under 500,000 are going through but my others aren't. I know SW software adds some polygons but surely not this many?? What am I doing wrong? Thanks for your help!
  2. stannum
    stannum Well-Known Member
    Blender is reporting faces (triangles and quads). SW counts raw triangles. Convert everything to triangles (or save and load STL back, for example) and check the Blender number again.
  3. cadalu
    cadalu New Member
    Thanks stannum, I always seem to get myself into trouble in Blender. Off to reconfigure, thank you!
  4. Mswlik
    Mswlik Active Member
    If you need to reduce your face count from there you can use the decimate modifier but you may have to UV map it again