My first attempt

Discussion in 'General Discussion' started by HarryLister, Dec 3, 2012.

  1. HarryLister
    HarryLister New Member
    My first model is a wing tip for an RC plane. The plan is print it in WSF and then fill it with 2 part polyurethane foam and then cut, hack, sand away the excess foam and then use Bondo(polystyrene?) auto body filler and sand that smooth. No, it wont fly after all that. I'll use it as a plug for an epoxy and fiberglass mold.

    The question is will the Bondo melt the WSF? Will the foam distort the shape as it expands? The solidify modifier was used and it says thickness is .01 and Outer is -1.00 but I dont know what that really means. ,01 and -1.00 what?

    Here's the model: <a href="" target="_blank"></a>

    Here's the .stl file attached


    Attached Files:

  2. HarryLister
    HarryLister New Member
    Fredd tells me the .stl file is no good so I'll include the blender file.

    Attached Files:

  3. HarryLister
    HarryLister New Member
    I didnt think this thread got started and I have an almost identical one in the 3D modeling area. The main question was about units and scale and the other thread is addressing that.

    The other part of this thread has to do with WSF properties and interaction with other materials. I want to use 2 part polyurethane to fill my hollow printed object to make it solid. I'm hoping the holes in the design will give the foam exit holes before it twists the object all out of shape. I've used this foam before and I'm pretty sure it wont be a problem.

    The other bigger question is whether the WSF finish can handle Bondo and some sanding? I know Bondo will eat some foams but not polyurethane, so that leaves the WSF as the unknown to me.

    The idea is to make a plug for a mold and this should have a very smooth finish and that's why I want to use Bondo, to get a slick finish.
  4. stop4stuff
    stop4stuff Well-Known Member
    WSF is sintered Nylon-12 powder. Just make sure anything you use is safe to use with Nylon-12.
    Magic Sculp & car body filler paint have been used in the past, see 9#msg_30739

    Not sure about the measurements. You can download NetFabb Studio Basic for free and use the measuring tools to make sure wall thicknesses are right for the size - Also see 'Prevent walls warping on larger model' for info about wall thicknesses at idelines

  5. HarryLister
    HarryLister New Member
    Well, now the problem is clearer. The model got canceled because the wall thickness is too thin for the size. I used solidify again and submitted it and now it wont accept it. Weird, it accepts the thinner model but wont print it and then rejects a thcker model. I emailed the file, so maybe they can tell me what's wrong.