As of now, Im using Maya 2009 for creating my jewelry for Shapeways. I have been reading this tutorial to help me find out how to prepare a model for proper sizing. http://www.shapeways.com/tutorials/exporting-from-maya-with- collada-3dprinting Mentioned here, the writer cites that I need to get the Collada plugin from this URL: http://www.feelingsoftware.com/content/view/55/72/lang,en/ Since Feeling Software is no longer, the link above does not work. Through searching, I have been able to find the collada.mll file for Windows Maya, but not the .so extension for Linux. The closest I would get to getting the Linux compatible library is compiling it from here: http://code.google.com/p/opencollada/source/browse/#svn%2Ftr unk Sadly, compiling from source is what Im weak on. It was suggested in other threads to export as an OBJ and then use Meshlab. http://www.squidoo.com/shapeways-with-maya-and-meshlab ************* Given that Linux is almost never supported on anything and my compile-from-source skills are so rusty, it seems better for me to look towards the Meshlab way. Are there any other Linux Maya users that might have similar experiences when it came to figuring the best way to export their designs from Maya?