Hard/Smooth edges ?

Discussion in 'Design and Modeling' started by tempusr8592_128dc15c6652, Aug 12, 2009.

  1. Hi !

    I would like to print one of my models, but here is the problem: This model is designed for videogames, so -> lowpoly.

    [​IMG]

    Here is my question: The model is looking fine in my 3D software when I set the edges hardeness. Will the printer take care if this ? Or not, then I will not be able to print my model :( ?

    Thank you !



    (btw: I tried different smoothing tools but the result is never satisfying, it don't take care of harden edges or preserve them completely and it looks bad)
     
  2. WiKKiDWidgets
    WiKKiDWidgets New Member
    Aftraid not my freind, the printers do no smoth out the lines of your model. However, you do have some options. You can increase the resolution of the model (add poly's) and smooth out the corners that way. with Blender, you can user either a Subsurf modifier or add a Multires.


    Subsurf:
    http://wiki.blender.org/index.php/Doc:Manual/Modelling/Meshe s/Subdivision_Surfaces

    Multires:
    http://www.blender.org/development/release-logs/blender-243/ multires/

    Many other 3D software packages have similar options as well.
     
  3. randomblink
    randomblink New Member
    It looks like you're using 3ds max, just add a Pro-Optimizer Modifier and adjust the polys... then select by poly face, select the faces that need smoothing and use the MSmooth option in the Modeling Ribbon... or add the TurboSmooth modifier and play with the polys and attribtes...

    (just a thought)