Hello there I've been a member of the website for a while now and I thought it was finally time to say hello. Someone from the Shapeways staff came to my university a while back and I've been intrigued by 3D printing ever since. I currently make models for the virtual world Second Life, but I would like to start printing some of my work. My aspiration is to have a small business selling jewelry and accessories. The things I make are all colorful, cute and whimsical. I'm inserting some examples below. (More examples can be found on my Flickr.) Darla the Bee Rezzanite Power Supply Iggy the Snail Second Life is only now rolling out support for polygonal meshes. The models I've uploaded so far were made in Autodesk Maya using deformed NURBS spheres, at a maximum of 16x16 isoparms. Therefore, a lot of my characters consist of several different parts. This was a 3D standard created specifically for SL and since I knew nothing of 3D before joining this virtual world, it's the only standard I know and use. I'm now trying to learn more about polygonal modeling. (My background is in audiovisual arts, not 3D animation specifically.) I'm hoping that I'll be able to print out at least some of my old work by converting it to polygons. I foresee some issues in doing this however, which is why I thought it'd be wise to introduce myself now. When I run into problems, I'll be sure to ask advice from you savvy forum members But for now... Howdy!