Color Printing texture problem

Discussion in 'Design and Modeling' started by galladur, Nov 14, 2011.

  1. galladur
    galladur New Member
    Hi everybody !

    I try desperately to import a coloured model to make a 3D color printing.... but it seems like a crusade to do this.

    I make my model with Zbrush, I paint it, export it in .obj with texture....
    Then I take a look in 3DS to be sure it's ok ... and it is !

    So I Open Meshlab and I import my mesh.... here is the result :
    [​IMG]
    Everything is all right !

    So I make "export mesh as...." and I choose VRML format....
    I make my .zip and upload it on Shapeways...

    And Here is the result on the site :
    [​IMG]

    PLEASE HELP !!!!
    I don't understand what's wrong !
     
  2. stop4stuff
    stop4stuff Well-Known Member
    Meshlab doesn't work for me either exporting .obj as VRML, so I use Accutrans3D which works flawlessly.

     
  3. galladur
    galladur New Member
    Re !!!

    I've found the solution !!!

    I've tried just to make it with an 3DS export in WRL after a set of uv on the model in 3DS..... and it works :)

    @stop4stuff : thx for the info

    @Peter : thx for your msg too (I've tried a answer but i don't know if it worked)
     
    Last edited: Nov 15, 2011