Hi,
Thanks very much for your response.
I've saved it in VRML97, but unfortunately the texture still disappears when I open it in view3dscene (which is a very handy little program - Thank you for suggesting it).
Here's what my file reads when opened (as close to relevance):
material DEF MA_Grey_snowleo-_png Material
diffuseColor 0.4 0.3 0.4
ambientIntensity 0.1678767
specularColor 0.1213408 0.363608 0.3282908
emissiveColor 0.0 0.0 0.0
shininess 0.0012551
transparency 0.0
}
There's no links to the computer drive, and the texture file (snowleo-.png) is in the same folder as the model. The .OBJ which also resides there seems to have no trouble accessing the texture, so I don't believe the texture file is corrupt.
However, there doesn't seem to be any sign of 'ImageTexture' anywhere in the text file - Should I add it manually? If so, whereabouts would I place it?
If it matters any, I tell Blender not to compress the VRML97 file when saving.