Hi there! That's my first post here and I am all excited to find out about shapeways. Question : You know that in blender we can have an object that could me smooth or solid (or parts of it smooth and other parts solid) What's the deal with that? Is it just me or does STL export -> shapeways server conversion reads is a solid... could I fix that with many many faces? for example make a ball with so many faces that even in solid it would still look smooth?