Hi. I've searched far and wide but am unable to find a solution to my problem. I've created an object in FreeCAD, exported it to an STL, imported that into Blender to scale the object correctly, and then exported again to STL to be uploaded to Shapeways. I've come to realize that what I do in FreeCAD is only setting the model up to be the exact size and proportions I need. The object, based on a cylinder, has facets showing on the inner and outer part of the cylinder. I've tried many of the smoothing techniques but none seem to reduce the number of facets, but rather deform the object. It doesn't have to be perfect, but needs to have more roundness to it. I know it can be done as all of these beautiful curved pieced I see in the market must have been done. I've attached an STL of a simple ring created in FreeCAD that I've tried to update in Blender. Any help on a technique to do this would be much appreciated. Note, I've scaled this in blender to be 22.8mm x 22.8mm x 4mm. It's pretty small. Thanks in advance.