baking displacement maps in sculptris

Discussion in 'Software and Applications' started by GigaBread, Feb 14, 2012.

  1. GigaBread
    GigaBread New Member
    I've been having a lot of fun in sculptris but was wondering if there was a way to take a painted bump map and bake it on, altering the geometry so that Shapeways can print the texture?

    I've been making head sculpts and the current head has a mask that requires a subtle texture.

  2. Youknowwho4eva
    Youknowwho4eva Shapeways Employee Community Team