Are mirrored uv maps a problem for color printing?

Discussion in 'Technologies and Hardware' started by thirteeenth, Feb 23, 2012.

  1. thirteeenth
    thirteeenth New Member
    Hello everyone, I want to print a model in colored sandstone.

    The model has a single 1024x1024 uv map, since it is symmetrical I've mirrored one half of the body so both sides use the same texture space.

    In the guide it says:
    "You can use more than one texture map on your object, but the maps are not allowed to overlap – the printer cannot figure out which texture to print in that case."

    I'm not sure I understand this correctly and some clarification would be very nice.
    Do I have to make sure that there is no overlapping even when using just one texture map?

    Thanks in advance!
  2. aeron203
    aeron203 New Member
    That's fine.

    They were talking about multi-layer materials or overlapping planes.

  3. thirteeenth
    thirteeenth New Member
    Thank you! :)