Hi guys, I've created a model (units: meters), baked a texture in it, and it looks correct in 3ds Max. But I can't get a reference to the accompanying texture to be included in a VRML97 export from 3ds Max. A texture reference is missing in the output file. I've tried adding the texture reference manually to the VRML97 file with a text editor, but then Meshlab gave me errors about missing or too much parentheses, which I couldn't get fixed. A Zip with the 3ds Max 2012 file and texture can be downloaded from here. Any help would be appreciated. Many thanks in advance.