I mentioned 123d Catch a while back- it's free software that enables you to get a mesh and texture of an object just by taking 20 or 30 pictures from all different angles. I'm a fan. I just got my first test piece from Shapeways and it came out well. The subject is a Roman bust from the Met in NYC. Not too original but it seemed as good a test as any. I took a bunch of pictures (without flash of course) and uploaded them. Then I got the mesh and messed with it a bit- made it watertight with meshlab, poked a hole in it and thickened it with Blender (thanks Chris Lowe), and transfered over the texture with meshlab. As you can see, the color is a bit off. If there are shadows on the object there will be shadows permanently on your texture. I knew that would happen but wanted to see what it would look like anyway. Of course I could've just printed it with no color at all. In the end it came out much darker than the original but the shape is great. And keep in mind all I needed to make this copy was a digital camera. Check out the results. The whiter bust is a picture of the original obviously.