As animation, 3D modeling, and 3D printing software and technology evolves, animators and filmmakers are finding new ways to incorporate 3D printing into their work. Whether it’s custom modeling and printing characters for a stop-motion animation, creating custom merchandise for your film, or translating animation software skills into 3D modeling, 3D printing is creating new opportunities for animators. On Thursday, August 14th from 6:30 to 8:30 pm you are invited to join other animators, 3D design enthusiasts, filmmakers and creatives for an evening of discussion and networking co-hosted by Shapeways & the Made in NY Media Center by IFP.

A still from Raymond McCarthy Bergeron's film re-belief

A still from Raymond McCarthy Bergeron’s film re-belief

The evening will include a panel discussion featuring Shapeways designer and filmmaker, media artist, and tech guru Raymond McCarthy Bergeron, puppeteer and founder of Puppet Kitchen Michael Schupbach, and artist and animator Andrew Thomas, who will discuss how they bring together animation and 3D printing in their work with moderator Laurie Berenhaus. We invite you to come to learn and share about how you can use 3D printing and design to push the boundaries of your animation and imagination. Light refreshments will be served following the discussion.

Free. RSVP on the Made in NY Media Center’s site to reserve your spot.

Featured Speakers

Raymond McCarthy Bergeron is a misplaced Vermonter, currently living in North Bethesda, Maryland, who just completed his MFA in Film & Animation at the Rochester Institute of Technology. Previously, he was an employee of Champlain College, where he started in the Information Systems Department, and worked in the Emergent Media Center. Recently, he completed a film for NASA Goddard Space Flight Center’s GPM Project titled Waterfalls, projected on Spherical screens globally, and completed his thesis film re÷belief, a mixed medium of 3D printing and handcrafted works. He also is a member of the IGDA, ASIFA East, and ACM.

Michael Schupbach has been designing and building puppets for the stage and screen for over 15 years. He is a proud alumnus of Jim Henson’s Muppet Workshop and co-founder of the NYC based Puppet Kitchen, a full time puppet design, build, and performance studio. His screen credits include: The Oogiloves Big Balloon Adventure, The Disney Channel’s Johnny and the Sprites and Bear in the Big Blue House, Imagine Dragons Radioactive Music Video, IFC’s Greg the Bunny, PBS’ Sesame Street, and Universal Studios’ Sesame Street in 4-D. Michael has B.A. in Education with a concentration in Educational Television from The Evergreen College in Olympia, Washington, and a somewhat less serious degree from The Ringling Brothers & Barnum and Bailey’s Clown College.

Andrew Thomas hails from Boston and is now based in Brooklyn.  After studying sculpture at Boston University he discovered 3D printing while learning 3D modeling techniques for creating 3D game assets. In addition to working at Shapeways as a Customer Service Coordinator, Andrew has exhibited artwork in Boston, West Rutland, Vermont and Venice, Italy, and works as freelance a 3D designer. Most recently he created shop on Shapeways selling 3D printed characters for Oscar Nominated indie animator Bill Plympton.

Panel Moderator

Laurie Berenhaus is a 3D Modeler/ Sculptor, designs for Rapid Prototyping, and currently works at Shapeways in Customer Service. Laurie studied 3D graphics at the Digital Animation and Visual Effects School in Orlando, Florida and received her BFA in Sculpture from The University of the Arts, in Philadelphia, PA. Before diving into the digital world, Laurie worked as a sculptor and puppeteer designing and fabricating puppets, masks, and specialty props throughout New York City and Philadelphia. Passionate about storytelling and the creative process, Laurie continues to learn and share her knowledge.