When you're designing a 3D model for print or video there's little need to pay any attention to reality. Most scenes and objects will only contain the meshes that are visible, objects don't need to really connect, etc. You can completely ignore the physical world.
As some of you have already discovered, once you start working with 3D printers this is very different! This mini-tutorial will cover a few common pitfalls that I encountered over the last few weeks.
