Following is a basic tutorial to 3D design and output STL files for 3D printing using Autodesk's 3ds Max (or 3D Studio Max or 3D Studio Viz which was discontinued in 2008). 3ds Max is a is a 3D modeling, animation and rendering package developed by Autodesk Media and Entertainment. It has modeling capabilities, a plugin architecture and is able to be used on the Microsoft Windows platform. It is used by video game developers, TV commercial studios and architectural visualization studios, industrial designers as well as movie effects and movie pre-visualization.
There are currently two versions available, being 3ds Max and 3ds Max Design which share core technology and features, but offer differentiated experiences and specialized toolsets. 3ds Max is designed for 3D modeling, animation, rendering, and compositing software is designed for games developers, visual effects artists, and graphic designers working on games, film, and television content, while 3ds Max Design is formulated for architects, designers, civil engineers, and 3D visualization. Both are available to download as a 30 Day Trial or Free Download of a 13 month license if you are a current student (perfect if entering the Full Color Student Contest)!
In this tutorial we are going to design a simple keyring type tag using splines, extrudes, basic solids and compound objects in the form of both additive and subtractive booleans. If you have used this type of software before it should be fairly straight forward, if you have never used any 3D modeling software before it should give you an idea of what is possible in a few steps.
This tutorial was produced using 3ds Max 2009 (while the new version downloads, yesssss). As with most software there are multiple ways to achieve the same functions, although I would usually use icons in the right hand side toolbar to do much of the modeling, in this tutorial I will use the pull down menus from the top toolbar where possible for greater transparency.



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