A1 Kitbashing

Designs by TreadshotA1

TreadshotA1 is selling 63 products in Swords (Classics OP) section

by TreadshotA1
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by TreadshotA1
The new Hinge Blaster design for use with the FOC Onslaught Upgrade Kit. The blaster is made with a 5mm handle for use with FOC Onslaught and most figures with 5mm peg compatible hands.

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This version of the Hinge Blaster features a different barrel design to the original. The functionality of the original Hinge Blaster has been retained, while increasing the durability of the blaster. The original Hinge Blaster is still completely usable and is a durable model in its own right, this revision is optional for those who have the original Hinge Blaster.

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All FOC Onslaught Upgrade Kits are currently produced with this Blaster model.
 
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by TreadshotA1
"The Scinta Battle Axe is a 3mm weapon, made to cleave armour and crush helms. A dented blade not just a mark of war, the scar was made to tear panels and rip wires. Designed for Halo Spartan Minifigs and Kreons, Scinta can also be wielded by Legion Class figures."

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Note: This weapon has a 3mm handle. If it feels loose in your Kreon/Spartan's hands, apply a layer of superglue to the handle and allow to dry.
 
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by TreadshotA1
 
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by TreadshotA1
An Ion Axe weapon for minifigures with 3mm clip hands. Scaled for Kreon minifigures, the Ion Axe is ~33mm long from its hilt to the tip of the large blade. Also works with Halo Mega Bloks Spartan minifigures.

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Note: This weapon has a 3mm handle. If it feels loose in your Kreon/Spartan's hands, apply a layer of superglue to the handle and allow to dry.

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The Ion Axe weapon will fit in Kreon Optimus Prime's wrist in place of its hand, however one would need to use some layers of superglue on the handle, else it will be loose.
 
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by TreadshotA1
"With the advent of minifigure combat came the inevitable flood of death-dealing technology. Originally crafted by a lone Spartan from a broken disc and barrels scavenged from ruined blasters, Evisce became a mass-produced instrument of destruction when its shielding capability in melee range was discovered.

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Inherently covering the arm due to the location of its handle, Evisce become a useful blockade against swords and axes alike. Many Spartans in a pinch were also known to switch to their other hand, leaving Evisce's barrels pointing behind them. In the world of energy weapons, the recoil from charged laser fire acts just like a rocket, the disc end of Evisce becoming a rocket-powered punch."

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NOTE: Each order includes 1 Evisce Disc-Blaster.
 
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by TreadshotA1
The Pyrite Break Cannon is an arm cannon for the HG 1/144 Shaldoll Custom. It attaches in place of the kit's hand, after removing the wrist armour. The Cannon can attach to either arm of the Shaldoll and can be used with HG 1/144 G-Exes as well.
 
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by TreadshotA1
"Swift destruction. The Diva Blaster fires alternating shots from its two barrels, painting arcs of bolts. Used for rapid-fire, this weapon's exposed cables transferred energy throughout its body at any angle, perfect for shooting on the go. Fast, accurate shooting required minimal weight. The Diva Blaster packed only two bladed pieces of armour, along with an obligatory hand guard. Battlefield testing reported a weapon which could cope with fast, agile users, though its bladed armour was more for show than actual warfare."
 
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by TreadshotA1
"Callous power. The Crash Cannon fires large energy bolts which explode on impact for extra damage. The weapon's bulk is devoted to accelerating energy projectiles, leaving concentrated and condensed energy supplies visible along the Crash Cannon's body. Twin blades mounted on the front of the Crash Cannon compensate for its high energy consumption. In a pinch, the weapon can stab enemies, resulting in a deep gash and a chance for a point-blank shot. Battlefield testing reported high levels of power, though a reliance on limited supplies of condensed, concentrated energy made it impractical for long campaigns."
 
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by TreadshotA1
 
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by TreadshotA1
"Point-and-shoot. The Autostrike Blaster fires continuously, only needing its trigger held down. Its large body contains a plentiful energy supply, sustaining its lethal spray of shots. 6 barrels channel energy into small shots. The small barrel diameter created high-density projectiles which didn't break apart on impact, being worn down gradually as they ripped through enemy internals. Battlefield testing reported a long-lasting weapon with a high rate of fire and significant damage output, held back only by small entry wounds and relative inaccuracy."
 
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by TreadshotA1
"Defined divinity. The Kestral Cleanser fired single blasts of condensed energy through its tapered barrel with lethal force. Each blast's density provided significant knockback upon impact, adding to the damage from each hit. Behind the tapered barrel, the weapon's entire bulk was devoted to storing energy with minimal weight to sustain its high energy blasts. The Kestral Cleanser carried almost no armour beyond its structural shell, relying on the weapon's power and moderate rate of fire to repel enemies. Battlefield testing reported a weapon that could neutralise enemies in one shot, though its moderate rate of fire left it vulnerable to swarm tactics."

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Specs:

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-5mm Handle -6.1mm free space in front of handle -5.67cm long -3mm bar (under Barrel, front)

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Additional Features:

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-3x Handles (Left, Right, Top) for HG 1/144 Gundam Kits -Adapter (Underside, behind Barrel) for HG 1/144 Shaldoll Custom
 
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by TreadshotA1
"Twins to die for. The Diva Pistols fire independent bursts in rapid succession. Each shot left a trail in mid-air, hiding the next. Used together, the Diva Pistols could match the Diva Blaster's rate of fire. Their smaller designs kept energy supplies accessible to the firing mechanisms at any angle without exposed cables. The trade-off was for weaker shots than the Diva Blaster, conserving energy supplies and giving each shot its signature trail. The Diva Pistols came with three armour spikes for close-range engagements. Battlefield testing reported flexibility beyond the norm for ranged weapons and a successful three-clawed strike at close range, though the shorter barrels sacrificed the accuracy of the already limited shots."
 
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by TreadshotA1
 
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by TreadshotA1
 
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by TreadshotA1
"Dangerous conduct. The Shock Fangs fire nothing but electricity, conjuring orbs at distance and burning wires up close. Conjured orbs have a medium range, discharging on impact through the victim's frame; close range stabbing delivered the shock directly. The weapon's own frame consisted of 4 highly conductive blades concealing another blade in the center. The epitome of offense used as defense, the Shock Fangs packs only 4 thin armour plates, reducing weight at all costs. Battlefield testing reported a cruel medium range weapon that only became merciless up close, though the slow speed of its conjured orbs left the weapon considerably weakened at long range."

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Specs:

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-5mm Handle -11.1mm free space in front of handle -5.94mm long

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Additional Features:

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-2x Handles (Left, Right) for HG 1/144 Gundam Kits

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-4x Adapter (Left, Right, Top, Bottom) for HG 1/144 Shaldoll Custom
 
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by TreadshotA1
 
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by TreadshotA1
 
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by TreadshotA1
An upgrade kit for Fall Of Cybertron Deluxe Class Onslaught figure.

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Kit includes:

-- 2x Twin Cannons (Left/Right)

-- 2x Hinges (Left/Right)

-- 1x Hinge Blaster

NOTE: WSF Polished is being allowed due to demand. Model has not yet been printed in this material. Purchasing this model in WSFP is at the buyer's risk.

 
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by TreadshotA1

An adapter piece designed to allow the "Exceed" models (GCA-150 Sabretooth, SGW-039 Cloudlash, GFB-070 Strikecharge, GMB-400 Quakeburst) to attach to the HG 1/144 Genoace Custom model kit.

 
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by TreadshotA1
"When you need proof that big things do actually come in small packages, you call Cartridge Robot Beast. The heavy-hitter of the Cartridge Robots, twin shoulder-mounted cannons augment Beast's powerful physique. Whether he's blasting away at foes from a distance, or up close smashing your face in, Beast is all about hitting hard every time. Of course, a diminutive stature does have its drawbacks. Beast isn't too quick on his feet, and distance running isn't what he was built for. Thankfully, he can quickly fold up into Cartridge mode for Soundwave to take him wherever he needs to be."

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Cartridge Robot Beast is a transformable robot gorilla, designed for use with the Cybertron Soundwave/Universe Blaster figures. Beast transforms from a gorilla with 14 points of articulation to a cartridge form which stows inside the chest of Soundwave/Blaster. Included with Beast are two shoulder mounted cannons for added firepower.

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Beast is recommended to be printed in any of the Strong and Flexible materials, or Frosted Detail/Frosted Ultra Detail.
 
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by TreadshotA1
A set of cannons designed for use with the Breacher Scout Class figure. The cannons can be shoulder-mounted or handheld and equip onto the side of the vehicle mode.

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"A special operations variant of Breacher's cannon, Valipha delivered energy bolts silently. The cannon switched power for speed, with a camera lens disguised as a scope to ensure every bolt went straight.

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Add in a missile launcher capable of firing twin missiles simultaneously and Valipha morphed into artillery, letting it rain warheads.

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Valipha disguised one last feature. The back of the cannon didn't store ammunition, nor did it weigh enough to act as a bludgeoning tool. It held a c-clip, changing Valipha into a handheld blaster. Sacrificing accuracy for the freedom to fire in all directions, Valipha's handheld form was suited to close up fights, where aim wasn't such an issue."

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Each order of Valipha includes two cannons for Scout Class Breacher. The cannons attach to Breacher as shoulder-mounted weapons in robot mode, and to the side of his vehicle mode for added firepower.
 
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by TreadshotA1
"Ever wanted to army build Vehicons? Just couldn't justify buying multiples of the same toy? What about if you could turn your Vehicon into a drill?

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The Zirca Upgrade set is designed to convert a Legion Vehicon figure from a sports car to a drill-tank. The conversion is entirely reversible; all parts attach and detach via existing 3mm ports on the figure. The Zirca kit includes a drill designed to fit over the front of Vehicon's car mode, along with two treads to attach to the sides of the car. The treads are designed to plug into the arms whole, instead of being split between the arm and leg to avoid modifying the stock figure in any way. The Zirca treads have been made to allow Vehicon's vehicle mode to roll using the existing wheels after conversion.

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Zirca's 3mm pegs make the drill a handheld weapon, compatible with most Legion figures (and anything else with a 3mm clip, for that matter)."
 
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by TreadshotA1
 
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by TreadshotA1
"What if Starscream actually led the 'Cons? He'd have twin Fusion Boosters, that's what. And they'd attach in Jet mode to make him fly even faster!

When you let Starscream finally have the power he desires, what could be better than rubbing it in his former master's face by giving him twin Fusion Cannons? Three missiles either side was never enough to really obliterate the remaining 'Bots. A fusion cannon on each arm...that's twice the firepower that Megatron had!

To add insult to injury, these Fusion Cannons aren't spiked just to look cool. They aren't sloped and sheared just for looks either. They're made to pierce the air, and when they're attached to the side of Starscream's Jet mode, entering orbit is a very real possibility. Powered by Dark Energon, even Starscream struggles to control his flight. He'd never admit that, of course."

Model includes 2 Fusion Boosters for TFP First Edition Starscream. Fusion Boosters attach in Jet and Robot modes.
 
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by TreadshotA1
 
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by TreadshotA1
"The SGW-039 Cloudlash Exceed was the only Exceed to not have been developed exclusively by Madorna Workshop. The Cloudlash was a special variant created by Bisidian, under the orders of Asemu Asuno. Modified from the EFF's dragon Exceed, the Cloudlash features a huge improvement in speed by mounting four additional thrusters, scavenged from damaged EFF and Vagan mobile suits. A weapon upgrade in the form of it's Laeva Blade-Whip was also included, allowing the suit to easily cut through enemy MS.

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As the name suggests, the Cloudlash was designed as a combination of long and short range weaponry. The twin Cloud Cannons flood the battlefield in beam ammunition in seconds, and are able to auto-fire using built-in cameras and sensor arrays. X-Rounder pilots are also able to control the Cloud Cannons manually. The short-range combat effectiveness came from the Laeva Blade Whip, a heated flexible blade which possessed the ability to melt enemy armour as well as slicig through suits. The heated wounds to enemy MS developed a reputation for being difficult to repair due to the melted edges the Laeva would leave in its wake.

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The Cloudlash was the Exceed actively deployed for the longest amount of time, serving as valuable cover fire for Bisidian units both offensively and defensively. Indeed, their skeletal wing design, a choice not made by Asemu, but rather made due to a lack of materials, allowed the Cloudlash Exceeds to dodge enemy fire, resulting in the unit being known to often last longer than the Jackedges they were designed to aid. Bisidian only retired its fleet of Cloudlash Exceeds once they reliased the Jackedge casualties were not from enemy fire, butbrather the unpredictable Laeva whips indiscriminately disabling any MS unfortunately enough to be nearby."
 
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by TreadshotA1
An accessory for High Grade 1/144 G-Exes, Shaldoll and G-Exes Jackedge. GFB-070 Strikecharge Exceed can transform from Jet mode to the Charge Cannons and X-Rifle or unleash it's firepower in it's twin-headed "Blue Dragon" form.

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"After the success of the Sabretooth as EFF cover fire, Madorna Workshop was secretly contracted to make a second Exceed, one that would increase EFF firepower to levels not seen before. The result was the GFB-070 Strikecharge Exceed, a unique mesh of stealth and strength with a sense of humour all its own.

Strikecharge was Madorna Workshop's attempt at fooling Vagan pilots. While the unit possessed great firepower, the Strikecharge found its niche in the battlefield in its ability to switch from its Strike Jet form to either its Cannons and Rifle, or the dreaded "Blue Dragon". When attached to the G-Exes, the Strikecharge gave the unit firepower beyond the strength of the AGE-1's DODS weapons, and the Charge Cannons could automatically take down Vagan MS, or be personally controlled by skilled X-Rounder pilots. The X Rifle was a powerful gun, serving as a rapid-fire system for cover fire.

The Exceed was given the name "Blue Dragon" by Vagan and Bisidian alike, named after the shower of blue bolts unleashed by the Strikecharge's hidden dragon flyer form. With the X-Rifle detached, the Strikecharge's twin Charge Cannons could deploy as a standalone craft. With full access to the firepower of the Charge Cannons with little recoil, the Blue Dragon could easily outflank enemy MS. Playing mind games with the enemy was the Strikecharge's specialty; would you be fighting one heavily armed G-Exes, or have a twin headed dragon unleashing a flurry of bolts at you from who knows what angle?

While the Blue Dragon was a neat mind game and fun for pilots, the trick soon grew stale, and many EFF pilots found it quite cheap, even if it was effective. Vagan armies also adapted to the Blue Dragon's advent, fighting in pairs to reduce the dragon flyer's effectiveness. The Strikecharge also cost the G-Exes, and later the Shaldoll, the use of their rear thrusters, leaving the units slower than newer Vagan designs, which ultimately led to the decommissioning of the Strikecharge fleet. The Charge Cannons proved to be powerful weapons, though, and Bisidian adopted the technology for themselves in their Cloudlash Exceed fleet, while the AGE System used combat data from the Strike Cannons to forge the AGE-2's Double Bullet wear."

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*Fan-fiction in quotation marks above*

HG 1/144 Shaldoll and HG 1/144 G-Exes are not included.

 
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by TreadshotA1
An accessory for High Grade 1/144 G-Exes, Shaldoll and G-Exes Jackedge. GCA-150 Sabretooth Exceed transforms from Jet mode to the Sabre Thrusters and Sabre Blaster.

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"Creating the G-Exes had been a huge step forward in repelling the Vagan. As a compliment to the AGE-1, the suit excelled, being able to match the Gundam's speed and firepower. With a suit almost as powerful as the Gundam, there was finally a testbed for new technology intended for the AGE-2, without risking modifying the Gundam, the best defense against the Vagan. With this in mind, Madorna Factory set about creating the "Exceed"s, optional equipment for the G-Exes to test technology which would later be adopted into the AGE-2.

The first of Madorna Factory's creations was the GCA-150 Sabretooth Exceed. A field test of transforming technology, the Sabretooth's main goal was to gather battle data on the effectiveness of a blaster being used as a jet's nosecone. In addition, the Sabretooth packed 3 remote-controlled Fang Bits, powerful blasters for swarm tactics, equipped with the ability to generate a beam saber at close range.

The Sabretooth Exceed also acted to test whether units could remotely attach and detach weaponry in space. Attaching a Sabretooth to the G-Exes mid-flight was aided by new onboard sensor arrays and advanced camera technology (disguised at the Sabretooth's "cockpit"). The Sabretooth itself could be set on autopilot find G-Exes or act as a manned support fighter.

Ultimately, the GCA-150 Sabretooth proved to be a difficult unit to handle, and as such it saw little action before being retired. The Fang Bits were effective at cutting through Gafran units, but were difficult to control in battle, even for X-Rounder test pilots. However, it's Sabre Blaster, the nosecone of the Sabretooth's jet mode showed its worth providing cover fire, and the technology ultimately found its way onto the Strider Form of the AGE-2."

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*Fan-fiction in quotation marks above*

HG 1/144 Shaldoll and HG 1/144 G-Exes are not included.

 
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by TreadshotA1
TFP Cliffjumper "Stranzer" Weapons Kit

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The Stranzer is the ultimate in anti-'Con technology. An entire armory in one weapon, the Stranzer is suited for combat at any distance. You can fight up close, hacking and slashing through 'Cons. You can blast them at mid-range with the Stranzer's built-in blaster, and enemies far away get a nasty surprise when a knife flies right into their optic sensors.

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This weapon kit consists of:

--- 1x Stranzer Blaster

--- 2x Stranzer Scimitars (Left/Right)

--- 1x Stranzer Combat Knife

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The Stranzer Weapons are all designed to be used with one another, and can be combined with each other.

When all the Stranzer weapons are combined, the result is:

--- 1x Stranzer Bow

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The Stranzer weapon kit is designed to work with the Transformer Prime (RID) Cliffjumper action figure. The weapon can also be used by any other figure with access to 5mm hand-holes.
 
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by TreadshotA1
Customs Blasters for TFP Arcee (First Edition). Blasters attach over forearms in robot mode, and can be attached in bike mode.
 
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by TreadshotA1
 
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by TreadshotA1
Designed for use with Cybertron Soundwave.

The Pulse Blasters can double as piledrivers, which also store on the shoulders as 'wings' when not in use.

*Note: You get one robot per order.
 
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by TreadshotA1
 
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by TreadshotA1
 
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by TreadshotA1
Fremble v7 Each order gets you ONE robot. Changes made: New Head: Design based on G1 head design with some artistic license. Hopefully looks slightly more grown-up as well. New lower legs: Following from v6's ball jointed feet, this time the entire foot's ball jointed, giving him much more articulation, and also a few more millimeters of height. Shoulder Armor: To counteract the cuteness a bit (not too much!), I've added new armor, and also repositioned the talon symbol to the right shoulder. This armor actually serves two purposes, it bears the symbol of the Minion (Fremble has the talon symbol that he's preiously had on his leg) and also serves as the connector for the guns in SSD mode. New Piledrivers: Now slightly less comical in appearance. They're inspired by G1 Rumble's/Frenzy's weapons, with a bit of artistic license thrown in. They also serve to house the 5mm plugs that will peg into Soundwave, freeing up the shoulder. New torso: Mainly a behind the scenes change, the torso was squeezed a little bit one way and stretched another. This was done mainly to provide a better silhouette for v7, a stockier build to match the new shoulder armor. Also, the joints were repositioned (so many times i've lost track of how they changed!) to allow for the new transformation. Now allows for weapons to stow on back when not in use. New transformation: Yeah, frankly it was that or go back to the old Pulse Blasters, and i ain't doing that. To fit the new guns, the legs were redesigned to fold 90 degrees for SSD mode, and the arms fold to allow them enough room. The guns then slot into each other and attach to the front, using the connectors built into the should armor. New forearms: Added the connector to allow v7 to use the guns.
 
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3D Design: New Toys, New Weapons, Anything in the Pursuit of Overkill!

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