After seeing my
Gear Cube, several people have suggested to me to build gears into a
Megaminx. Such suggestions have been done both privately and
publicly. While just saying "hey, build a geared Megaminx" may be easy, there is a fundamental question to the design: how many edges should have a gears
It is important to understand that not all edges can have gears. If more than 12 of the 30 edges have gears, then some parts of the puzzle can never move. This would make those parts non functional. Even with fewer edge gears, there will be situations that some turns are blocked. This is similar to a bandaged cube, like the
Bicube. Total prevention of blocking would require zero or at maximum one gear. However that would not be much more fun, compared to a classic Megaminx. I chose to have the golden mean of six gears, as that number can be symmetrically spread over the edges of a dodecahedron.
Watch the
YouTube video.
Read at the
Shapeways Forum.
Read more at the
Twisty Puzzles Forum.
Please
contact Oskar directly if you are interested in obtaining a fully colored, stickered and assembled sample of this puzzle.