Multitools seem to be following a trend of getting progressively larger and more complex. The Head Turner, on the other hand, is simple and down-to-earth. The name says it all: this tool is made to turn heads— bolts or otherwise. Tools: 5mm wide Phillips screwdriver, 5mm wide flathead screwdriver, 5mm Allen key, 4mm Allen key, 10mm wrench.


IN: 0.868 w x 0.205 d x 0.978 h
CM: 2.204 w x 0.52 d x 2.484 h
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@CatYoga 3D scanners and scanning services are typically very pricey. It may be more economical to use a picture-to-3D model software (where multiple photos from different angles are aggregated to form a model; still rather imprecise for small details) or have someone manually model in 3d design software by hand a copy of the clay original. The manual method doesn't entail you model it from scratch from your clay model-- someone proficient in cad software could sculpt a reproduction from your physical model.
October 4, 2013, 5:08 pm
@mdahlgren I might be using the wrong terms, I'm new at this. The sculpture is going to be made out of cay by hand/ manually. I thought that once it was completed that I had to have it laser scanned ... then you take that computer generated image of your sculpture and you can upload it to a 3-D printer and make copies of it. Is there a different or better way to do this ? I'm not trying to create the initial sculpture using a computer, so that its a digital image ... it is going to be made from clay. I just don't know how to get it from a clay sculpture to a limited edition toy. I appreciate your help a lot. Thank you and if you're busy, just file this away and send me a reply when its convenient for you.
October 4, 2013, 10:54 am
@CatYoga You could always have it manually sculpted-- You can look on the forums for someone to do it for you, and if you send photos from all angles I or someone else could provide you with a model.
October 4, 2013, 2:39 am
@mdahlgren Thanks again for the offer to assist if I have any questions. I am working on a 3 person bust about 7 inches tall, made out of clay. I was under the impression that if I want to use that clay sculpture to have copies made, that I will need to have it scanned so that a 3-D printer can make copies. I ultimately want to do some toys like the mini-Android and the ones you see in Frank Kozik's web site. The only thing is ..... I contacted a local company that scans stuff and they said they wanted $1,200.oo to scan it. Many of the limited edition toys I see are sold numbered and less than 50. They are inexpensive and I don't see how they can sell them at those prices if they are paying expensive scanning fee's like that, let alone the cost to print one. So I'm thinking that maybe there is another way, a cheaper way that I don't know about ? If I have a clay sculpture about 7 inches tall, and I want to have copies made - how do you think I should go about having it done. P.S. If you are in the USA, give me an address and I will send you a signed copy of my book. Thanks again, Michael Gabriel
October 4, 2013, 2:19 am
I would so wear this as a necklace! :3
July 6, 2013, 4:57 am
@CatYoga I do reside in the USA. That's actually incredibly fascinating story; what's you book called? Regardless all the software I mentioned are either freeware or have student license copies that are absolutely free, so there's no need to make any purchases. For example, Autodesk (which recently purchased Shapeways) offers all of its pro-grade software for free to learners. If you need any tips or help, feel free to pm me...
July 3, 2013, 10:20 pm
@mdahlgren THANK YOU SO MUCH for the very informative reply. You have given me a road map for how to proceed and that is exactly what I was looking for. I was recently given the Adobe Creative Suite 6 software which retails for close to $2,000. I was thinking that maybe I can find someone in Los Angeles who has pro skills with software like that but doesn't own it because of the cost. Inexchange for helping me learn to use it, I will let them use it to do their own projects. Maybe I can do that with the software and programs you suggested I try. I learn easier if I have someone with me who walks me thru it. Are you located in the USA ? I wrote a book about James Earl Ray and the MLK assassination that is pretty fascinating even if political assassination is not your thing. I'm a stand up comedian who was the only nonfamily member he allowed to visit him in prison during the last year of his life. He died when the prison refused to let his doctor perform a liver transplant operation. After my book came out, I was diagnosed with liver cancer and my life was saved when I had the liver transplant operation that James Earl Ray never got. I'd like to send you a FREE signd copy but I can't afford to send it outside of the USA. Its a huge book, the size of the yellow pages.
July 3, 2013, 8:57 pm
@danielmies It'll take a while for me to come up with accurate torque specs, given I have no means of effectively testing the things I make, but I'll see if I can do something about that in the future. As for your ideas on a sort of "grip" sheath etc, I can tell you that I've got some interesting things coming up in the pipeline :)
July 3, 2013, 8:30 pm
@CatYoga I never was formally trained in using CAD software, but I think I get along fine. There's a huge range of different sorts of software with different purposes in mind, but I'll give you a formulaic approach to how you could get into cadding. 1. Learn beginner software. (there's some freeware out there that's really easy to use and very powerful. I started with Wings3d, but there's other easy-to-use software suites like Sketchup which are pretty nice. Try to stay away from "too-easy" software like Tinkercad, because I don't think the skillset you learn from it transfers well to more powerful software suite. Wings3D teaches you the basics of "subdivision" modelling and will help you get a fundamental understanding of how 3D models behave. Sketchup teaches you how to use solid tools, parameters and 2D sketching to create precise shapes. 2. Once you've gotten really good at using those "starter" softwares, it's time to start optimizing your models for 3D printing. I usually export as STL, and there's some software bits that'll help you get them set up for printing. Meshlab and Netfabb come to mind, and they're pretty easy to install and use. Knowledge of these two forms the basis for having 3D printable models. 3. Figure out advanced software, such as Autodesk Inventor, Rhino3D, or Solidworks. To put it in layman's terms, Inventor and Solidworks are basically really powerful versions of Sketchup, whilst Rhino3D is like a really powerful version of Wings3D. My best advice is just to have fun messing around with the different pieces of software, and create some interesting stuff! I apologize if my advice is a bit loose, having no formal training, but as long as you keep working at it, all of it will feel intuitive to you. Best of luck!
July 3, 2013, 8:26 pm
@mdahigren I am having a hard time trying to decide just how complicated the 3-D CAD software (sorry if I mangled the name) is to use. Is it considered too complicated to self teach yourself to use it to design objects with it for 3-D printers? I realize it depends on the individual but I was curious how you see it. Did you have to go thru a year or two of computer courses in school to get to the point that you could use software like this ? I can use a computer fairly well but I've never tried Photoshop, etc and I'd like to design small toys and other items for a 3-D printer but I can't get a feel for how complicated the average person would find this software to be. Can I get your opinion on this - what would you say an average person needs to do so they can use this software to design small objects ? I do apologize if these are dumb questions, I just don't know anyone who has done what you have accomplished, so I don't who to ask or even if I'm asking the wrong questions.
July 3, 2013, 7:38 pm
@danielmies I'd find it rather hard to engineer a 3d-printable disconnect in stainless; perhaps I could make an accessory "sheath"-type mount out of plastic for it. I am planning on creating an entire family of Head Turner tools—though amidst all the schoolwork it may be some time before the next release following the Bike and Tofty editions of Head Turner.
March 5, 2013, 5:33 am
@mdahlgren This product is quite inspiring. I think a type of quick disconnect would make this handy for a key chain or necklace. I love the minimalist approach. I am curious about the amount of effective torque this tool can deliver, some stats on that would be helpful. Have you thought of including a plastic/rubber sheathing to improve the feel? Nothing that would add too much bulk. Also developing these as a set would be interesting, then they could double as "charms" for jewelry, with each one having different tools.
March 5, 2013, 5:29 am
Purchased in bronze plated, very happy. 10/10 would recommend.
December 8, 2012, 8:35 pm
@mdahlgren No worries. If you do end up modeling something would love to see it :-)
December 5, 2012, 3:28 am
@ChristianA: I see. Perhaps it would interesting to have a sort of modular approach—I'll see if I could design something with interchangeable mission-specific toolhead configurations... My current design pipeline is still filled with multiple projects, so it'll take a while, though.
November 23, 2012, 9:20 pm
@mdahlgren came across this keyring: could serve as as great inspiration.
November 23, 2012, 9:04 pm
@mdahlgren Don't have any specific requests. Love the keyring idea though. I always need to carry keys so having functional items on my keyring is great. Kind of like a multi-tool but really minimal with the keyring form.
November 22, 2012, 9:10 pm
@ChristianA: The central 10mm hex can serve as a keyring of sorts, but having a dedicated, optimized kering version seems like an interesting variation on the theme. Pretty much all the Head Turner variants have been derived from specific requests—feel free to tell me any specific toolheads and sizes you particularly want.
November 22, 2012, 8:17 pm
Have you thought about making this into a keyring? That'd be really great. Much like the first model you designed but with more options. An upgraded version if you will.
November 22, 2012, 8:11 pm


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