CG Rendering with the underlying polyhedron
This is a Truncated Sphere D50 based on a special polyhedron that is the intersection of a cube (6 squares), an octahedron (8 hexagons with a 3-fold symmetry), a rhombic dodecahdron (12 hexagons with a 2-fold symmetry) and a non-usual icositetrahedron (24 hexagons with a simple symmetry). You can check: 6 + 8 + 12 + 24 = 50.
2 w x
2 d x
0.787 w x
0.787 d x