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Stickman balance toy

Stickman balance toy
 

From $ 169.88
(in White Strong & Flexible; Excl Vat )
(22)

Description

A balance toy featuring 'create' stickman with paintbrush and blender logo

Comments


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bartv (7 Aug 2008 09:09):

Cool idea. Did you design it so that the parts can move? I'd love to see a video of that once you've had it printed ;-)

benstabler (7 Aug 2008 10:02):

Hi,
Yes, the main arm is able to move. I used the volume calculating tool floating about the blenderartist forums to balance the weights so it _should_ balance flat- so if you tap either side, it will rock back and forth for a while.
Thanks for the feedback!

AquaticPenguin (7 Aug 2008 12:09):

If you can find a way.. You can try out whether it will balance in the Blender Game Engine, just turn it on Dynamic objects and see if it works - However I'm not sure the pivot will work that well, so it might not be too accurate.

benstabler (7 Aug 2008 12:46):

Hi,
That's a good idea- unfortunately I lack the experience with the game engine to make it work. When I set it up as a dynamic object it either sits still a bit above where it should be or warps out of the system... although I could send you the blend file if you want to have a play?
Also, I'm not sure how the gameengine handles the masses of hollow objects.. :/
Ben

AquaticPenguin (7 Aug 2008 19:10):

I'm not experienced with the GameEngine either - I think that would require python scripting to work because when I tried it out the objects flew off into the distance - I'm guessing the game engine can't handle pivots that well.. However you could mock up something similar - try putting a plane on top of a triangle with the same dimensions and put the stickman and bender symbol on either side and see if that works - that should at least give you an idea whether it will balance

andre.bois (8 Aug 2008 02:40):

Yes, in fact even in the better cases, Blender game engine physics use a convex hull around the object : so holes can not work. There is an option in the Game menu "Show Physics Visualization" helps for understanding issues with collision detection and physics.

 

Model info

Owner:  benstabler
Original upload:  7 Aug 2008
No. of views:  2958
No. of favorites:
 5


Size and price of this model:
Size Height 16.0   cm
  Width 7.7   cm
  Depth 21.5   cm

Select material:
$ 169.88 ( Excl VAT )




Tags:
balance, blender, character, SIGGRAPHContest, stickman, toy