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  <title>Shapeways: Bring your creativity to life in 3D</title>
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  <description>Shapeways: Bring your creativity to life in 3D</description>
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<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=3694&amp;th=810#msg_3694">
  <title>3DS Max and unit conversion</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=3694&amp;th=810#msg_3694</link>
  <description><![CDATA[Hi all,<br />
<br />
I was very excited by the new material made available, so I decided to print icecubes.<br />
I wanted to take advantage of this opportunuty to test unit conversion since I had some problems with my previous model.<br />
So I designed a 1cm3 cube in 3DS Max. As my default unit is mm, I made it 10mmx10mmx10mm.<br />
I exported it as STL file. While uploading it to Shapeways, I specified mm as the unit. And I got an error message :<br />
<table border="0" align="center" width="90%" cellpadding="3" cellspacing="1"><tr><td class="SmallText"><b>Quote:</b></td></tr><tr><td class="quote"><br /><br />
Your object is too small!<br />
&#91;The size is 0.0 x 0.0 x 0.0 cm / 0.0 x 0.0 x 0.0 inch (h x w x d). <br />
<br /></td></tr></table><br />
I went back to 3DS Max, changed the default unit to meter, without modfying my model. The cube was now 0.01mx0.01mx0.01m (and still 1cm3). I exported it as STL file again. While uploading I specifyed meter as a unit.<br />
New error message :<br />
<table border="0" align="center" width="90%" cellpadding="3" cellspacing="1"><tr><td class="SmallText"><b>Quote:</b></td></tr><tr><td class="quote"><br /><br />
Your object is too big!<br />
The size is 39.4 x 39.4 x 39.4 cm / 15.5 x 15.5 x 15.5 inch (h x w x d). <br />
<br /></td></tr></table><br />
Note that 39.4 inches are 1 meter.<br />
Finally I did a last conversion in 3DS MAx to change the default unit to inch. My 1cm3 was now 0.394&quot;x0.394&quot;x0.394&quot;. I save it as STL file. Of course while uploading I specifyed inch as a unit.<br />
This time all was correct.<br />
<br />
I did not make any test of &quot;cross-unit&quot; (saying in 3DS Mas that I work in mm and then pretending at the upload that the unit is inch). But, with this experiment, has anyone an idea on how 3DS Max and/or the upload function of Shapeways are dealing with the unit conversion ?<br />
<br />
Thanks,<br />
<br />
Magic.<br />
PS: I finally give up with the idea of printing icecubes as they seem not to be safe to add in your beverage.  <img src="http://www.shapeways.com/forum/images/smiley_icons/icon_lol.gif" border=0 alt="Laughing"> ]]></description>
  <dc:subject></dc:subject>
  <dc:creator>Magic</dc:creator>
  <dc:date>2009-04-01T06:42:24-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=3695&amp;th=810#msg_3695">
  <title>Re: 3DS Max and unit conversion</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=3695&amp;th=810#msg_3695</link>
  <description><![CDATA[In case the question about units is real <img src="http://www.shapeways.com/forum/images/smiley_icons/icon_wink.gif" border=0 alt="Wink"> <br />
<br />
Max uses internal units, these are the actual values exported using STL, as far as I can tell.<br />
<br />
In Customize-&gt;Units Setup-&gt;System Setup you define what this max unit will be in real measurements.<br />
(I have this on 1 unit = 1,0 mm, seems you have it on 1 unit = 1 inch or something)<br />
<br />
This setting has no influence on the way Max displays measurements, only on the internal unit size.<br />
<br />
From your question I gather you only changed the display value ?<br />
<br />
Hope this helps !<br />
<br />
Did you try the 3ds Max pricing tool ?<br />
That currently forces the above issues  by setting all units to 1 mm (display and system) and should probably solve your issue <img src="http://www.shapeways.com/forum/images/smiley_icons/icon_wink.gif" border=0 alt="Wink"><br />
<br />
]]></description>
  <dc:subject></dc:subject>
  <dc:creator>virtox</dc:creator>
  <dc:date>2009-04-01T12:02:22-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=3700&amp;th=810#msg_3700">
  <title>Re: 3DS Max and unit conversion</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=3700&amp;th=810#msg_3700</link>
  <description><![CDATA[Hi Virtox,<br />
<br />
the question (and all the rest  <img src="http://www.shapeways.com/forum/images/smiley_icons/icon_biggrin.gif" border=0 alt="Very Happy"> ) was real.<br />
And your explanation is crystal clear.<br />
In effect, I went to the Unit Setup panel to change units, but I missed the System Unit Setup button which was in this panel. I guess it should work now. By the way, changing the System Unit Setup actually scale your object...<br />
And I did not try the 3ds Max pricing tool yet. Thanks for the tip.<br />
Thank you very much again for your help.]]></description>
  <dc:subject></dc:subject>
  <dc:creator>Magic</dc:creator>
  <dc:date>2009-04-01T17:55:47-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=3722&amp;th=810#msg_3722">
  <title>Re: 3DS Max and unit conversion</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=3722&amp;th=810#msg_3722</link>
  <description><![CDATA[I think you can work around the rescale problem by first setting your system units to mm and then load your max file.<br />
It will complain it has a different unit size, with the option to rescale or not. I don't know which of the two, but one option should work <img src="http://www.shapeways.com/forum/images/smiley_icons/icon_wink.gif" border=0 alt="Wink"><br />
]]></description>
  <dc:subject></dc:subject>
  <dc:creator>virtox</dc:creator>
  <dc:date>2009-04-02T22:07:26-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=3781&amp;th=810#msg_3781">
  <title>Re: 3DS Max and unit conversion</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=3781&amp;th=810#msg_3781</link>
  <description><![CDATA[Yes, in effect, there are two options when you swiitch the system unit to mm and reload a model done with inches:<br />
 - The first propose you to switch back to inch (that what I've done, so the Zen Box is still internally in inches).<br />
 - The second - if I have well understood - does nothing, so 1 inch become 1 mm.<br />
It is not complex to rescale manually, but I decided not to do it. For my next models, I will set the system unit from the beginning in mm.<br />
<br />
Thanks again Virtox.]]></description>
  <dc:subject></dc:subject>
  <dc:creator>Magic</dc:creator>
  <dc:date>2009-04-06T11:56:45-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=3793&amp;th=810#msg_3793">
  <title>Re: 3DS Max and unit conversion</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=3793&amp;th=810#msg_3793</link>
  <description><![CDATA[Umm, aren't we supposed to reveal April Fools jokes after 12 noon of April1st? <img src="http://www.shapeways.com/forum/images/smiley_icons/icon_smile.gif" border=0 alt="Smile"><br />
<br />
-Whystler]]></description>
  <dc:subject></dc:subject>
  <dc:creator>Whystler</dc:creator>
  <dc:date>2009-04-06T15:40:51-00:00</dc:date>
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