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  <title>Shapeways: Bring your creativity to life in 3D</title>
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  <description>Shapeways: Bring your creativity to life in 3D</description>
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<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=26769&amp;th=5131#msg_26769">
  <title>Help Me Choose...Please</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=26769&amp;th=5131#msg_26769</link>
  <description><![CDATA[I'm becoming more and more interested in organic or semi-organic modeling, so I'm trying to decide which license to get...Max or Maya.<br />
<br />
I'm pretty comfortable poly modeling in Max, and Maya, without taking a ton of time learning yet, confuses me.  But I'd love to take advantage of Maya's NURBS and animation tools.<br />
<br />
Should I just stick with Max or is there a compelling reason to switch to Maya?  Eventually I'd like both, but that won't be for some time...]]></description>
  <dc:subject></dc:subject>
  <dc:creator>sFsGaming</dc:creator>
  <dc:date>2011-04-30T00:24:33-00:00</dc:date>
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<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=26819&amp;th=5131#msg_26819">
  <title>Re: Help Me Choose...Please</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=26819&amp;th=5131#msg_26819</link>
  <description><![CDATA[Max it is, I guess.  <img src="http://www.shapeways.com/forum/images/smiley_icons/icon_twisted.gif" border=0 alt="Twisted Evil"> ]]></description>
  <dc:subject></dc:subject>
  <dc:creator>sFsGaming</dc:creator>
  <dc:date>2011-05-01T22:28:12-00:00</dc:date>
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