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  <title>Shapeways: Bring your creativity to life in 3D</title>
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  <description>Shapeways: Bring your creativity to life in 3D</description>
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<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=15682&amp;th=3105#msg_15682">
  <title>All in one GoogleSketchup?</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=15682&amp;th=3105#msg_15682</link>
  <description><![CDATA[Hi,<br />
I am a beginner - with Shapeways + in Google Sketchup.<br />
My goal is Collada format. Exports + imports are not a problem.<br />
A flat part was adopted by the shapeways-Robot as OK.<br />
A simple part of two levels / layers was not OK/manifold and had to be corrected manually by Shapeways with other tools and was exported in STL. So I can not re-import the post-edited in SketchUp to compare with my Original to check/learn for errors.<br />
<br />
Question: Is the use of multiple tools a MUST or is there a way to create a simple piece properly + manifold only within Sketchup?<br />
If so, is there already a tutorial, I have not found?<br />
<br />
ThanxInAdvance + ciao<br />
Ambi]]></description>
  <dc:subject></dc:subject>
  <dc:creator>ambiguX</dc:creator>
  <dc:date>2010-08-05T15:06:36-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=15688&amp;th=3105#msg_15688">
  <title>Re: All in one GoogleSketchup?</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=15688&amp;th=3105#msg_15688</link>
  <description><![CDATA[Hi Ambi,<br />
<br />
I am also interested in a Sketchup-only workflow. I think it's possible if you are careful about how you model in Sketchup. If you model from scratch with the idea of  making a &quot;manifold&quot; model,  it should be a smoother workflow than trying to turn an already completed model into a manifold model.<br />
<br />
I don't think external tools are a &quot;must&quot;; but you need to have a good understanding of Sketchup, and what it means for a model to be manifold. The way Sketchup works can work against your desire to create manifold geometry. <br />
<br />
For example, Sketchup will create a face (or faces) automatically when you close a shape. Sometimes, this face is internal to your model and there is no indication the face is added; but internal faces make the geometry non-manifold. You need to find and remove internal faces. X-Ray mode can be useful to do this; or use a Section and Move it through the model to find them.<br />
<br />
There is a great plugin for SketchUp that can help in cleaning-up a model of loose and un-used geometry. It is called <a href="http&#58;&#47;&#47;forums.sketchucation.com/viewtopic.php?f=323&amp;t=22920&amp;start=0" target="_blank">cleanup</a>. It's a must-have plugin as far as I am concerned.<br />
<br />
I am not sure how Shapeways handles Groups/Components, I'm still experimenting with that; as well as with which collada export options are optimal for Shapeways. For now, I explode all Groups/Components before exporting.<br />
<br />
I don't know if Shapeways' collada importer supports image textures. I know if your model uses only colors in Sketchup, the colors are preserved and shown in Shapeways' preview image - so I assume they can be printed using the full-color material. <br />
<br />
If image textures are used, i think you would need to edit the .dae file and the location of the texture files, and create a .zip file of them all to upload. But I haven't tried this yet.<br />
<br />
<br />
Hope this helps some. <br />
]]></description>
  <dc:subject></dc:subject>
  <dc:creator>jimfoltz</dc:creator>
  <dc:date>2010-08-05T17:05:46-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=15692&amp;th=3105#msg_15692">
  <title>Re: All in one GoogleSketchup?</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=15692&amp;th=3105#msg_15692</link>
  <description><![CDATA[<br />
Hi Ambi,<br />
<br />
All my designs were made with SketchUp.<br />
I agree with jimfoltz,  you must have community plug-ins that will make things so easy for you when it comes to designing with SketchUp &amp; 3D printing.<br />
<br />
Such as STL/IDX exporter/importer,cleanup , fredo6 collection (scale, toolsonsurface,roundCorner)<br />
and many many more..<br />
<br />
Here are some resources for free Rubi plug ins:<br />
<br />
<a href="http://www.sketchucation.com/extensions-index/" target="_blank">http://www.sketchucation.com/extensions-index/</a><br />
<br />
<a href="http://rhin.crai.archi.fr/rubylibrarydepot/index.php" target="_blank">http://rhin.crai.archi.fr/rubylibrarydepot/index.php</a><br />
<br />
my favorite:<br />
<a href="http://sketchuppluginreviews.com/" target="_blank">http://sketchuppluginreviews.com/</a><br />
<br />
<br />
<br />
Cheers<br />
Dizingof<br />
<a href="http://www.shapeways.com/shops/dizingof" target="_blank">http://www.shapeways.com/shops/dizingof</a><br />
  ]]></description>
  <dc:subject></dc:subject>
  <dc:creator>dizingof</dc:creator>
  <dc:date>2010-08-05T18:25:33-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=15696&amp;th=3105#msg_15696">
  <title>Re: All in one GoogleSketchup?</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=15696&amp;th=3105#msg_15696</link>
  <description><![CDATA[Hi Jimfoltz and Dizingof, <br />
thank you both for quick response and resources!<br />
These are good prospects; I am willing to learn - but rather one tool completely than many as half <img src="http://www.shapeways.com/forum/images/smiley_icons/icon_wink.gif" border=0 alt="Wink"><br />
<br />
And nope, there is nothing tricky like textures or so, I am a real beginner and it's only like <a href="http://www.shapeways.com/model/135056/ymanikin_03.html" target="_blank">http://www.shapeways.com/model/135056/ymanikin_03.html</a> , which shapeways modeled of my sketch for that contest. And since then I'm fighting with CorelDraw + GoogleSketchup to 3D-model it myself <img src="http://www.shapeways.com/forum/images/smiley_icons/icon_wink.gif" border=0 alt="Wink"><br />
And I thought best practice should be to avoid manifold etc. in the creating-process. But it seems that even in Sketchup, I should model first and than fix it.<br />
Thanx, I'm going to learn/do my homework now <img src="http://www.shapeways.com/forum/images/smiley_icons/icon_wink.gif" border=0 alt="Wink"><br />
Ciao<br />
Ambi]]></description>
  <dc:subject></dc:subject>
  <dc:creator>ambiguX</dc:creator>
  <dc:date>2010-08-05T20:00:32-00:00</dc:date>
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