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  <title>Shapeways: Bring your creativity to life in 3D</title>
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  <description>Shapeways: Bring your creativity to life in 3D</description>
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<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6707&amp;th=1406#msg_6707">
  <title>Non Manifold... but no non-manifold found in Blender</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6707&amp;th=1406#msg_6707</link>
  <description><![CDATA[In the attached file, I cannot find a non-manifold area in the object Cube.003.  I've exported it as x3d and attempted to upload it to shapeways twice.  Each time I get an error back saying the object is non-manifold.  Is the .blend --&gt; .x3d format conversion causing it to be non-manifold?]]></description>
  <dc:subject></dc:subject>
  <dc:creator>winglessbuzzard@gmail.com</dc:creator>
  <dc:date>2009-09-21T03:33:08-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6709&amp;th=1406#msg_6709">
  <title>Re: Non Manifold... but no non-manifold found in Blender</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6709&amp;th=1406#msg_6709</link>
  <description><![CDATA[Some of the bottom facing normals are around the wrong way <img src="http://www.shapeways.com/forum/images/smiley_icons/icon_smile.gif" border=0 alt="Smile"><br />
<br />
<img src="index.php?t=getfile&amp;id=1423&amp;private=0" border=0 alt="index.php?t=getfile&amp;id=1423&amp;private=0">]]></description>
  <dc:subject></dc:subject>
  <dc:creator>crsdfr</dc:creator>
  <dc:date>2009-09-21T04:31:15-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6725&amp;th=1406#msg_6725">
  <title>Re: Non Manifold... but no non-manifold found in Blender</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6725&amp;th=1406#msg_6725</link>
  <description><![CDATA[How do I find the inverted normals and fix them?  I couldn't find any 'inverted normals' tutorial on this site.  I cannot identify any inverted normals in Blender (unless I'm doing something wrong, which is very likely).]]></description>
  <dc:subject></dc:subject>
  <dc:creator>winglessbuzzard@gmail.com</dc:creator>
  <dc:date>2009-09-21T12:13:03-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6737&amp;th=1406#msg_6737">
  <title>Re: Non Manifold... but no non-manifold found in Blender</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6737&amp;th=1406#msg_6737</link>
  <description><![CDATA[I'd recommend checking out MiniMagics - its a free program which does a good job of finding inverted normals and non-manifold edges. ]]></description>
  <dc:subject></dc:subject>
  <dc:creator>afrodri</dc:creator>
  <dc:date>2009-09-21T16:06:34-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6738&amp;th=1406#msg_6738">
  <title>Re: Non Manifold... but no non-manifold found in Blender</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6738&amp;th=1406#msg_6738</link>
  <description><![CDATA[Are you sure that MiniMagics still allows editing?  I downloaded and installed the program and it refers me to &quot;Magic RP&quot; to do all my editing/fixing.  Or should I use minimagics just for finding the problems and edit the objects in Blender.]]></description>
  <dc:subject></dc:subject>
  <dc:creator>winglessbuzzard@gmail.com</dc:creator>
  <dc:date>2009-09-21T16:58:12-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6740&amp;th=1406#msg_6740">
  <title>Re: Non Manifold... but no non-manifold found in Blender</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6740&amp;th=1406#msg_6740</link>
  <description><![CDATA[MiniMagics doesn't do any fixing itself, but it does a good job of displaying where the inverted normals or bad edges are. ]]></description>
  <dc:subject></dc:subject>
  <dc:creator>afrodri</dc:creator>
  <dc:date>2009-09-21T17:20:54-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6802&amp;th=1406#msg_6802">
  <title>Re: Non Manifold... but no non-manifold found in Blender</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6802&amp;th=1406#msg_6802</link>
  <description><![CDATA[Thanks guys!  Minimagics is awesome!!!.. I wish they could build a Minimagics type script into Blender.  Anyway, I got it fixed and uploaded, thanks!]]></description>
  <dc:subject></dc:subject>
  <dc:creator>winglessbuzzard@gmail.com</dc:creator>
  <dc:date>2009-09-24T18:20:53-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6804&amp;th=1406#msg_6804">
  <title>Re: Non Manifold... but no non-manifold found in Blender</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6804&amp;th=1406#msg_6804</link>
  <description><![CDATA[Another useful tip:<br />
configure Blender to draw the face normals when editing the file.<br />
That way you can see them in blender and in this case you would probably have to load/import the x3d file and check the results as well.<br />
<br />
Go to Editing mode and open up the mesh editing buttons panel.<br />
In the Mesh Tools More section there's a button labeled &quot;Draw normals&quot;. Make sure it's selected/active.<br />
The normals should point out from the &quot;solid material area&quot;.<br />
<br />
I use it all the time to make sure that the model won't spaz out when/if I add the SubSurf modifier.<br />
(If you see a face normal where there should just be a face edge you have a face that is not visible to the eye but it effects the subsurf division quite clearly.. a common problem when a noob like me tries to extrude a face/edge and forgets to move it away from its original location)<br />
<br />
The &quot;Draw Vnormals&quot; button does the same for the vertice normals, which may or may not be useful... ]]></description>
  <dc:subject></dc:subject>
  <dc:creator>Tommy_2Tall</dc:creator>
  <dc:date>2009-09-24T21:03:53-00:00</dc:date>
</item>

<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6807&amp;th=1406#msg_6807">
  <title>Re: Non Manifold... but no non-manifold found in Blender</title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=6807&amp;th=1406#msg_6807</link>
  <description><![CDATA[(in Blender)<br />
<br />
With some meshes, the option &quot;Recalculate Outside Normals&quot; cleans up these flipped faces.<br />
<br />
Select the mesh, &#91;tab&#93; to enter Edit mode.  Click the &quot;Mesh&quot; menu on the 3D viewport, then Normals -&gt; Recalculate Outside.<br />
<br />
Doesn't work for all meshes, but manifold meshes should work most of the time.]]></description>
  <dc:subject></dc:subject>
  <dc:creator>clintbellanger</dc:creator>
  <dc:date>2009-09-24T23:25:27-00:00</dc:date>
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