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  <title>Shapeways: Bring your creativity to life in 3D</title>
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  <description>Shapeways: Bring your creativity to life in 3D</description>
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<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=52528&amp;th=10510#msg_52528">
  <title>Need some help with Mathematica </title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=52528&amp;th=10510#msg_52528</link>
  <description><![CDATA[I made a surface in the program Mathematica, but unfortunately because it's a surface it has no thickness to it.<br />
Is their any way I can have mathematica add thickness to it?<br />
Like connect the graph to a scaled down version of itself or have it graph all points that are like 1 unit away from the graph?]]></description>
  <dc:subject></dc:subject>
  <dc:creator>cruppgrounder</dc:creator>
  <dc:date>2012-08-13T02:04:53-00:00</dc:date>
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<item rdf:about="http://www.shapeways.com/forum/index.php?t=rview&amp;goto=52548&amp;th=10510#msg_52548">
  <title>Re: Need some help with Mathematica </title>
  <link>http://www.shapeways.com/forum/index.php?t=rview&amp;goto=52548&amp;th=10510#msg_52548</link>
  <description><![CDATA[I don't know if Mathematica will do it .<br />
If you export your file as either an 'ply', 'obj 'or 'stl file then open it in <a href="http://www.blender.org/" target="_blank">http://www.blender.org/</a> you should be able to solidify the shape to give it thickness. you will then have to make sure all the 'normals' are facing out ward. Export again as 'stl' and open it in <a href="http://meshlab.sourceforge.net/" target="_blank">http://meshlab.sourceforge.net/</a> or <a href="http://www.netfabb.com/basic.php" target="_blank">http://www.netfabb.com/basic.php</a> where you can edit, repair and scale your model.]]></description>
  <dc:subject></dc:subject>
  <dc:creator>JACANT</dc:creator>
  <dc:date>2012-08-13T18:14:27-00:00</dc:date>
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