|color printing multiple maps [message #9065] Mon, 18 January 2010 16:46 UTC
I am prepping models for color printing, many of which have multiple texture maps. Shapeways says under their color printing guidelines that -
"You can use more than one texture map on your object, but the maps are not allowed to overlap – the printer cannot figure out which texture to print in that case."
Is this referring to that if there are multiple maps, that the UVs must be in seperate quardrants?? I am having a hard time making sense of this, and just wanted to verify what it means before sending out objects for printing.
Thanks for your help!!
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