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Poly with multiple shaders into texture? [message #67878] Mon, 13 May 2013 07:51 UTC Go to previous message
avatar SomniumDS  is currently offline SomniumDS
Messages: 17
Registered: August 2008
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I was wondering if this was possible. Using Maya I have a polygon that has different faces colored in by different Blinns, first did it with file texture, but colors weren't exact. Question is... is there a way to export this into x3d. I understand that it needs a texture file and since there isn't one I was wondering if there was a way to make one. First tried exporting to wrl, but doesn't seem to work so I'm goin with x3d.

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