Home » Support » 3D Applications » Poly with multiple shaders into texture?
Search Search  
Poly with multiple shaders into texture? [message #67878] Mon, 13 May 2013 07:51 UTC Go to previous message
avatar SomniumDS  is currently offline SomniumDS
Messages: 17
Registered: August 2008
Go to my shop
Junior Member
I was wondering if this was possible. Using Maya I have a polygon that has different faces colored in by different Blinns, first did it with file texture, but colors weren't exact. Question is... is there a way to export this into x3d. I understand that it needs a texture file and since there isn't one I was wondering if there was a way to make one. First tried exporting to wrl, but doesn't seem to work so I'm goin with x3d.

Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic:VRML error
Next Topic:What pitch is possible for mechanical gears?
Goto Forum:
   Go

Logo

Hello.

We're sorry to inform you that we no longer support this browser and can't confirm that everything will work as expected. For the best Shapeways experience, please use one of the following browsers:

Click anywhere outside this window to continue.